I think it was an average map.
Texturing and detailing was colourful, good-looking and original, but lack of shading and trimming at times wasn´t good at all. The map looked great, especially unreachable locations were nice touch and layout was not that bad, but to tell you the truth, I was kinda disappointed. Perhaps I was expecting too much or not, but after looking for 3 keycards to complete the level, all this done in about 5 minutes, it let cold too easily.
I didn´t even die once.
Spritework on the main street was probably the best visual point in the map, why player couldn´t visit on top of them and fight the aliens right there, high up?
And to say something about the keycard placements... they were in OK places (inside the safe boxes, hidden behind activatable doors/places etc.), but player really got them too easily. The player should have more effort looking for them, create some explosions, nasty surprises, more outdoor and street areas; that´s what I wanted to see after taking look at the pictures,
that´s what many of us wanted to see after taking look at the pictures, a city of full alien bastards to take out!
Kill those bitches! Kill them for good!
Make them bleed!
Make them suffer!
Make them die!
And of course, you will enjoy about it.
So don´t disappoint the player, try something
epicly unique, think about the level bit deeper:
Sewers included? Yes!
Bar included? Yes!
Something more? No.
Why?
We want more badass locations!
So stick into that for a while, remember the word,
EPIC!