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Timer with droplets?

User is offline   Spirrwell 

  • tile 1018
  • 122

#1

I've never really used droplets before in Mapster, I'm working on a fairly big level at the moment, and I was wondering if there was a way to make droplets\rain fall intermittently. Like for 15 minutes it falls, then for 15 minutes it doesn't. If this is possible, is it possible to make the lighting change accordingly? I think that I'm going to have to add some code to the CON files or something to do this, but I'll eventally get it, thanks in advance.

MOTHERBOARD: Gigabyte Z170X-UD5
CPU: Intel Core i7-6770K @ 4.0 GHz
GPU: NVIDIA GTX 980 Ti
RAM: 16 GB DDR4
OS: Windows 10 Professional 64 bit
0

User is offline   Stabs 

  • 210

#2

it would be possible in DP if it supported on / off for rain, and yes i could set it up on a very fine timer
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User is offline   Spirrwell 

  • tile 1018
  • 122

#3

View PostDanM, on Sep 29 2010, 04:11 AM, said:

it would be possible in DP if it supported on / off for rain, and yes i could set it up on a very fine timer


Thanks, you don't have to do it though, I just thought it would be an interesting idea to make it more realistic. Is there anyway to make snowfall?

MOTHERBOARD: Gigabyte Z170X-UD5
CPU: Intel Core i7-6770K @ 4.0 GHz
GPU: NVIDIA GTX 980 Ti
RAM: 16 GB DDR4
OS: Windows 10 Professional 64 bit
0

User is offline   Micky C 

  • Honored Donor
  • 3,772

#4

Yeah dukeplus does fairly realistic snow as well. You've got to hand it to DT he's got a pretty solid mod there. Also with lighting I'm not too sure about this but if you set up cyclers and have a really long cycle it could add a somewhat decent day/night cycle if that's what you're after :P

Polymer wishlist: Global illumination, SSAO, Bloom, reflective surfaces, adjustable specular (wetness), volumetric lighting.
Mapper of the Month December 2014.

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User is offline   Trooper Dan 

  • Duke Plus Developer
  • 3,824

#5

@Spirrwell

If the map gets to the point where it looks like it might actually be released, I would be happy to add in a system for turning off/on rain and snow.

Sometimes people make requests for features and then disappear again without finishing a map. If I added a feature for every request there would be dozens of unused features cluttering the code and taking up memory.

Feel free to post screenshots of your wip map any time.

The pic in your sig is way too big, man.
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User is offline   Spirrwell 

  • tile 1018
  • 122

#6

Yeah, I understand, I doubt I'll finish the map, I'm getting to the point where I have one idea and it's too big to put down. I might finish the level in a year or two if I stay committed though. I'm building it to replicate a town.

As for my signature's picture, sorry, I just put it on my website this morning, I'm going to resize it soon.

MOTHERBOARD: Gigabyte Z170X-UD5
CPU: Intel Core i7-6770K @ 4.0 GHz
GPU: NVIDIA GTX 980 Ti
RAM: 16 GB DDR4
OS: Windows 10 Professional 64 bit
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