Marked, on Sep 23 2010, 07:00 PM, said:
I downloaded and tried out Misfit, Blender and Gmax at the same time.
Misfit was the easiest to use in the beginning and I just stuck with it. The other 2 had too many features and totally confused me.
That's a winner! It uses C++, is OpenGL and QT. Now if anyone is actually willing to tell me the secret of getting a model into the Duke game, we could make our very own plug-in with/for Misfit. That name is misleading. It may be simple to use but that shows the creators' genius. I contacted the guys there, there has not been an update in over a year, hopfully I'll get feedback.
Either way, is(are) there any features you like to see in Misfit? Since it’s written on a solid base and very clearly for once, everything is possible.
Just in case, I don't like Blender, yes it's open source but also comes with Python shcabuddle ( new word), no thanks – you do it. True Space is toast and 3D Max is too expensive for an open source game. GMax - no clue, didn't bother.
As I wrote before, I learn something new here every day. What a clever program Misfit is. Unbelivable!!