Duke Nukem 3D: Atomic Reload "New sprite replacements for characters/weapons. Contains NSFW images."
#1 Posted 30 June 2010 - 03:55 AM
And here is the current pack.
Mediafire link from SchoeteCitie.
Please only use the first download if the second isn\'t available
For anyone not knowing what Atomic Reload is here is the original post.
Ok so i can see that alot of people are going to turn their noses up at this. But i want to re-image the original Duke3D atomic (Not HRP this stuff is different).
I don\'t really know how much info i can give on this to be honest as it is quite basic. The idea is to use assets from Duke Nukem Meltdown as i was the Graphical lead for the project and as the project leader has not got in touch with me for a long time i am declaring it dead.
Thing is, i have art assets just sitting here doing nothing. I want to do something with them but i just can\'t get the hang of injecting graphics into Duke3D.
Anyone who can take some time to work on this with me is more than welcome. Below are two of the current graphics.
Screenshots:
This post has been edited by Mblackwell: 05 July 2010 - 08:06 AM
#2 Posted 03 July 2010 - 03:09 PM
This post has been edited by Nfelli64: 03 July 2010 - 03:10 PM
#3 Posted 04 July 2010 - 07:46 PM
Here's a little treat. This voice clip isn't for the mod, but it's one I randomly recorded not too long ago.
#4 Posted 04 July 2010 - 11:21 PM
Commando Nukem, on Jul 4 2010, 10:37 PM, said:
Thanks for the comments. It's nice to see people that understand where we are going with this.
And the shotgun is still screwed up
Hope we can sort it soon as work is really slowing down.
And for those who are interested in monsters.
Here remember it's still early days yet.
#5 Posted 05 July 2010 - 07:19 AM
If this turns into another 8 pages of that cesspool piece of shit last topic I'll mod your asses back into the stone age.
This post has been edited by Mblackwell: 05 July 2010 - 07:31 AM
#6 Posted 05 July 2010 - 07:35 AM
DISRUPTOR, on Jul 5 2010, 12:21 AM, said:
And the shotgun is still screwed up
Hope we can sort it soon as work is really slowing down.
And for those who are interested in monsters.
Here remember it's still early days yet.
Pig_a.jpg
Its damn nice ;-)
Finish this pls
@DISRUPTOR: there is a mistake with the link in the to-do list. Pls fix it =)
This post has been edited by Atlas555: 05 July 2010 - 08:04 AM
#7 Posted 05 July 2010 - 08:26 AM
#8 Posted 05 July 2010 - 11:51 AM
Mblackwell, on Jul 5 2010, 11:19 AM, said:
Thanks mblackwell.
You forgot the little preview I made but thats ok, it didnt feature anything that isn't in the pics above.
DISRUPTOR, on Jun 30 2010, 07:55 AM, said:
DISRUPTOR, Im not sure why you still have that link up. just update the progress by editing the first post. and let only me and nukemdave see the doc.
#9 Posted 05 July 2010 - 04:30 PM
To those that are freaking about enemies. I will have something for you very soon. Nfelli has seen but you guys have to wait
#10 Posted 06 July 2010 - 02:59 AM
DISRUPTOR, on Jun 30 2010, 04:55 AM, said:
And here is the current pack.
Mediafire link from SchoeteCitie.
Please only use the first download if the second isn\'t available
For anyone not knowing what Atomic Reload is here is the original post.
Ok so i can see that alot of people are going to turn their noses up at this. But i want to re-image the original Duke3D atomic (Not HRP this stuff is different).
I don\'t really know how much info i can give on this to be honest as it is quite basic. The idea is to use assets from Duke Nukem Meltdown as i was the Graphical lead for the project and as the project leader has not got in touch with me for a long time i am declaring it dead.
Thing is, i have art assets just sitting here doing nothing. I want to do something with them but i just can\'t get the hang of injecting graphics into Duke3D.
Anyone who can take some time to work on this with me is more than welcome. Below are two of the current graphics.
Screenshots:
Hmmmm those graphics could be better.
#11 Posted 06 July 2010 - 03:11 AM
blackharted, on Jul 6 2010, 02:59 AM, said:
Thanks i will not take your opinion into consideration
They are the way we want them.
And don't make Blackwell close another thread. This IS important to us.
Thanks.
#12 Posted 06 July 2010 - 03:20 AM
DISRUPTOR, on Jul 6 2010, 04:11 AM, said:
They are the way we want them.
And don't make Blackwell close another thread. This IS important to us.
Thanks.
Who the hell is Blackwell?
#13 Posted 06 July 2010 - 03:25 AM
Mblackwell is amazing. His mods for Duke are fantastic and the man is clearly a genius!
This post has been edited by Mr. Green: 06 July 2010 - 03:26 AM
#14 Posted 06 July 2010 - 03:26 AM
#15 Posted 06 July 2010 - 03:41 AM
#16 Posted 06 July 2010 - 03:44 AM
Geoffrey, on Jul 6 2010, 04:41 AM, said:
I'm not trolling
#17 Posted 06 July 2010 - 04:53 AM
We dont want this thread to be closed too, seriously i love these sprites They're freakin awesome.
This post has been edited by SchoeteCitie: 06 July 2010 - 04:54 AM
#19 Posted 06 July 2010 - 06:11 AM
Mr. Green, on Jul 6 2010, 06:25 AM, said:
Mblackwell is amazing. His mods for Duke are fantastic and the man is clearly a genius!
Was this some sort of unnecessary sarcasm? I'm sorry if you didn't like Borg Nukem or The Christmas Project. PM me any criticisms.
blackharted, on Jul 6 2010, 06:26 AM, said:
Yes.
blackharted, on Jul 6 2010, 06:44 AM, said:
I suspect you aren't meaning to troll. May as well post what bits you think could be changed rather than just "could be better".
This post has been edited by Mblackwell: 06 July 2010 - 06:14 AM
#20 Posted 06 July 2010 - 06:51 AM
Mblackwell, on Jul 6 2010, 07:11 AM, said:
Yes.
I suspect you aren't meaning to troll. May as well post what bits you think could be changed rather than just "could be better".
No I don't mean to troll.
#21 Posted 06 July 2010 - 08:45 AM
DISRUPTOR, on Jul 6 2010, 06:33 AM, said:
Damn, Thats lookin' good!
Keep up the great work!!Cant wait for a new release <3
EDIT:Btw i got a request..How about you remake the original duke shotgun in a model but really make it look exactly like it, and then make it a HD sprite,I always loved the original duke3d shotgun sprite
And dont get me wrong i love all your work
This post has been edited by SchoeteCitie: 06 July 2010 - 03:19 PM
#22 Posted 07 July 2010 - 10:37 AM
#23 Posted 07 July 2010 - 11:50 AM
necroslut, on Jul 7 2010, 10:37 AM, said:
http://www.mediafire.com/?2og4z5jxmyq
There is a pre-release though, It replaces the MIGHTY FOOT*epic face*(sorry),the chaingun cannon(called the ripper) the handgun, and the devastator.
You should try it its awesome
#24 Posted 07 July 2010 - 04:19 PM
SchoeteCitie, on Jul 7 2010, 12:50 PM, said:
There is a pre-release though, It replaces the MIGHTY FOOT*epic face*(sorry),the chaingun cannon(called the ripper) the handgun, and the devastator.
You should try it its awesome
The Devastators later became the RPG.
There are new devastators already
#25 Posted 08 July 2010 - 01:42 AM
#26 Posted 08 July 2010 - 06:21 AM
Rusty Nails, on Jul 8 2010, 02:42 AM, said:
We are open to suggestions and yes it was intentional.
The original Duke sprites have shading. This is what we want. A high res Duke 3D with sprites.
#27 Posted 08 July 2010 - 06:37 AM
DISRUPTOR, on Jul 8 2010, 06:21 AM, said:
The original Duke sprites have shading. This is what we want. A high res Duke 3D with sprites.
Yeah sorry for asking this twice but if your open to suggestions can i suggest you keep the Shotgun to its original sprite?
Its the only gun i think thats irreplaceable in duke =/
#28 Posted 08 July 2010 - 07:09 AM
In case you provided less "x-rated" versions for the babe models, I could almost imagine these could be added to the official HRP. They are far better and more sophisticated than the ones we currently have. Maybe they should be a bit modified to match the original sprites more closely, but otherwise, this is really neat stuff...
#29 Posted 08 July 2010 - 07:22 AM
NightFright, on Jul 8 2010, 08:09 AM, said:
In case you provided less "x-rated" versions for the babe models, I could almost imagine these could be added to the official HRP. They are far better and more sophisticated than the ones we currently have. Maybe they should be a bit modified to match the original sprites more closely, but otherwise, this is really neat stuff...
Thanks Night. Means a lot coming from you
#30 Posted 08 July 2010 - 07:55 AM
But the babes... are these actual 3d models now or just highres sprites?
This post has been edited by NightFright: 08 July 2010 - 08:06 AM