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EDUKE3D (polymer) vs DOOM 3  "for a better graphics"

User is offline   dan_z80 

#1

Hi all,


Polymer and EDuke32 looks exceptional, gorgeous, grand,proud,resplendent, splendid,stunning, wondrous compared with old DOS VGA graphics only but for today standards this is not enough .Look at DOOM 3 ,Quake2 and EDuke32 graphics there is light-years between.

I wonder when you will try to add a real graphics for EDUKE3D? Can you do it?

I see you try to add shadows and high resolution but sprites aren't finish yet (the monsters have a static face (simple BMP). Do something in this direction and let shadows and lights effects for late. I don't want monster all time with open mouth


The enviroment like house, train ,car , submarine,... still looks bad like in DOS days .Can you fix it?



Jimy,
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User is offline   lawl 

#2

View Postdan_z80, on Jun 20 2010, 05:43 AM, said:

Hi all,


Polymer and EDuke32 looks exceptional, gorgeous, grand,proud,resplendent, splendid,stunning, wondrous compared with old DOS VGA graphics only but for today standards this is not enough .Look at DOOM 3 ,Quake2 and EDuke32 graphics there is light-years between.

I wonder when you will try to add a real graphics for EDUKE3D? Can you do it?

I see you try to add shadows and high resolution but sprites aren't finish yet (the monsters have a static face (simple BMP). Do something in this direction and let shadows and lights effects for late. I don't want monster all time with open mouth


The enviroment like house, train ,car , submarine,... still looks bad like in DOS days .Can you fix it?



Jimy,




Well, i think the models arent good as a modern game.
And it would be good to code the eduke engine to OpenGL 3.5. =)

But its a dream, that duke3D has highend graphics. ^^



BTW. I cant code, so Im a noob =) :)
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#3

View PostAtlas555, on Jun 21 2010, 01:50 AM, said:

And it would be good to code the eduke engine to OpenGL 3.5. =)

Um what?
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User is offline   lawl 

#4

View PostThe Commander, on Jun 20 2010, 06:56 AM, said:

Um what?




Sorry fpr my bad english :)

I will try to tell you what i mean later ... =)
0

#5

View PostThe Commander, on Jun 20 2010, 06:56 AM, said:

Um what?

What i think he means is that he thinks it would be cooler if they updated eduke32's OGL renderer to version 3.5 wich has better features in lighting and stuff
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User is offline   SwissCm 

#6

This thread is pretty stupid.
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User is offline   lawl 

#7

View PostSchoeteCitie, on Jun 20 2010, 08:01 AM, said:

What i think he means is that he thinks it would be cooler if they updated eduke32's OGL renderer to version 3.5 wich has better features in lighting and stuff



Thanks 4 helping me =)
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User is offline   TerminX 

  • el fundador

  #8

Locking this thread because frankly it's garbage.
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