The Official Add-on Installation Guide "Answers to all your expansion pack-related questions!"
#182 Posted 11 May 2014 - 03:52 PM
I'm having an issue installing this using the svn batch files. I have the steam version of megaton, and I placed the vacation.grp in my eduke folder. Then I downloaded and ran the correct svn script to automatically download and install the Caribbean hrp. The installation of the hrp into my eduke folder runs just, and I can run the caribbean.bat with no error (everythig is patched correctly) and eduke starts up. So I see the caribbean grp in my eduke stratup window, I select it, but when I try to run Caribbean I get the following error from eduke:
CON file 'VacaEDuke.con' missing.
This post has been edited by Jottle: 11 May 2014 - 03:55 PM
#183 Posted 25 October 2014 - 05:27 PM
1. I copied and pasted all of the files and folders from my Duke Nukem 3D: Atomic Edition CD into a folder in my C drive called "DUKE3D" (C:\DUKE3D) and ran the install.bat file in DOSBox. The only thing I chose to install was DN3D: AE (I did not select the TEN Network or the Build editor to be installed). That went off without a hitch.
2. I ran SETUP.EXE (didn't change any of the settings), then chose the option to save and launch Duke 3D. When I chose it, the game's CON files and other files were shown as being loaded, but after that it kicked me to the "Thank you for playing Duke Nukem 3D" screen (the one you'd see after quitting the game) and I was unable to play the game.
3. I copied and pasted the files (the two text files and the install.bat file) and the VACATION folder (with all of its files) from my Duke Caribbean: Life's A Beach CD into a folder called "DCLAB" in my DUKE3D folder (C:\DUKE3D\DCLAB). I created an empty folder in my C drive called "GAMER" (C:\GAMER) for the GAMER program that Sunstorm Interactive's games use.
4. I loaded DOSBox, got to the DCLAB directory in my DUKE3D folder, then ran the add-on's install.bat file and put the GAMER files into the C:\GAMER directory through the GAMER installation program. Once that was done, I "activated" Duke Caribbean: Life's A Beach and it stated that I could run the add-on by typing "carib.exe" after going into my DUKE3D folder. I loaded up DOSBox again (since I exited it after installing everything), went to my DUKE3D directory and typed in "carib.exe" to play the game, but then this message came up:
Runtime error 003 at 0000:0C88.
5. Once that happened, I noticed that the add-on's files (DEFS.NOC, GAME.NOC, USER.NOC, VACATION.PRG, and the other necessary files) were in my DUKE3D directory. I copied and pasted the NOC files and PRG file into a new folder (vacation) and renamed them "VACDEFS.CON," "VACATION.CON," "VACUSER.CON," and "VACATION.GRP". I made a batch file (VACATION.BAT) with the following written in it (which I saved in my new folder):
start eduke32.exe -gVACATION.GRP -xVACATION.CON
I copied and pasted the vacation folder itself into my EDuke32 folder (which had all of the files EDuke32 needed to work), then copied and pasted all of the files from inside of the vacation folder into my EDuke32 folder. Once all that was done, I ran the VACATION.BAT file in my EDuke32 folder (not the one in the vacation folder) with the custom game content directory option set to the vacation setting. All of the mod's graphics were present (modified enemy and weapon sprites, new loading level screen, etc.), but the weapon behavior, sound effects, and music were the same as DN3D: AE.
What steps do I take to get Duke Caribbean to work with EDuke32 by installing it through DOSBox? Is it something wrong that I'm doing when installing Duke Nukem 3D: Atomic Edition and/or Duke Caribbean in DOSBox, a problem with DOSBox itself, or something different altogether?
This post has been edited by DavidTheDukeNukemDude: 08 November 2014 - 03:56 PM