I'm working on my new mod Trequonia "(latest mod in progress).,.,.."
#91 Posted 24 July 2011 - 09:19 PM
No worry.
Only about 2 buildings in the city we see.
Rest will be a surprise.
There are many buildings.
We only see 2 in the picture displaying thing.
Ice level has lots of surprises we wont see until we play it.
#93 Posted 25 July 2011 - 07:44 AM
The Commander, on 24 July 2011 - 08:53 PM, said:
I don't think the contents of his mod just those pictures...
---
Nice, can't wait to try it.
#94 Posted 25 July 2011 - 11:00 AM
Pic mostly show structures not all of them (too many)
and few special effects.
Lots of insane special effects are not viewed.
Only way to see is playing it
This post has been edited by Zaxtor: 25 July 2011 - 11:01 AM
#96 Posted 19 October 2011 - 10:08 PM
Oops sorta put the secret level to the left side when was right side for upper pictures posting. Lots of nice TROR trick will be added in the city but only will be seen when playing
L-Pic 1. Bridge with the deepest pit which is also an inactive volcano. (level 14)
R-Pic 1. 2 buildings in the city. (level 4)
L-Pic 2. More TROR things cave style. (level 14)
R-Pic 2. Finally found a name for the video store "Super club video X". (level 4)
L-Pic 3. More cave. (level 14)
R-Pic 3. Storrage building (thing with galvanized steel walls). (level 4)
L-Pic 4. Cave with 2 diff layers of rocks. Solid and dirt mixed with rocks. (level 14)
R-Pic 4. Pyramid shaped building. (level 4)
L-Pic 5. Rocky tunnel. (level 14)
R-Pic 5. Inside the video store almost finished. (level 4)
R-Pic 5. Library roof. (level 4)
R-Pic 5. Road with the video store roof and an adult shop (will have a cool structure the building but only be seen when playing mod ). (level 4)
This post has been edited by Zaxtor: 16 February 2016 - 07:46 PM
#97 Posted 03 February 2012 - 10:29 PM
I finished it and 2-3 days ago started the next level. Sorta a city-like level but mostly bridges and tall structures.
1. After walking a fairly long tunnel we head to the other level (sorta city part II)
2. Made 1 complex soo far. A computer tower.
The computer core isn't a deco. It actually does something. Control some nasty enemies. Our goal is to disable it. It took forever to built this. Plus was pretty hard cus is inside a x3 floor TROR tower.
Very similar to VIKI in the sci-fi film I;, robot.
3. The computer tower. highly secured area.
4. Inside the computer tower on the top part.
5. Around the top part and the neck.
6. The neck of the computer core.
7. Diff view of the computer neck.
8. The computer core (head).
9. Under the computer core
10. Close of the top of the computer core.
This post has been edited by Zaxtor: 16 February 2016 - 07:38 PM
#98 Posted 03 February 2012 - 10:37 PM
I think you're spoiling the entire episode/story!!!
#99 Posted 03 February 2012 - 10:39 PM
Also there are many untold special effects.
City had over 60-70% added untold effects.
Comp isn't the end of the level when we wreck it. Level has a LOT of things to do in it.
This post has been edited by Zaxtor: 03 February 2012 - 10:39 PM
#100 Posted 03 February 2012 - 11:25 PM
And thank you for the screenshots.
Those are very inspiring.
#101 Posted 05 February 2012 - 07:59 AM
#102 Posted 05 February 2012 - 12:21 PM
upper part,
middle and lower.
The tower with that CPU thing has 3 ROR.
top part with the door and yellow-gold metal bridge.
middle with the rest of whole thing
lower part with that door.
SO is combination of both.
This post has been edited by Zaxtor: 05 February 2012 - 12:21 PM
#103 Posted 25 May 2012 - 04:16 PM
Neways here are new ones. Working on 2 level at once.
Level 5 (Control base aka level with computer tower)
and
Level 9 (Steel mill)
Steel mill has soo many insane special effects, only amount is shown is like a fraction of all its effects, too many effects in this level.
Wont show em all.
Computer tower level has some pretty nice special effects too, LOTS of them. Probably steel mill has more special than ANY of my levels soo far.
Left pic 01: Computer tower (if you wonder these color blocks around the blue, they are effectors for the C.tower core.)
Right pic 01: Steel mill, pit with this strange hyper destructive cloudish energy.
Left pic 02: Computer tower (nice view of it)
Right pic 02: Probably one of the hardest effect I have ever done soo far, took several days to make, lasers marking gold-like metal bar.
Metal bar slides, stop then mark the bar and then reslide, repeats cycle.
Left pic 03: Computer tower view from middle elevation of the tower.
Right pic 03: Lasers lenses view.
Left pic 04: Lower view of the Computer tower, pretty dangerous if not careful while walking, you can fall.
Right pic 04: Way splits in 3. I will show this one, it has horizontal laser bean like (Level 2). Bright blue dot are laser effectors.
Left pic 05: Highest view of the computer tower.
Right pic 05: Something took me a few days to make, extremely high voltage station "to make the steel mill work". Some obstacles in this room can be dangerous.
Left pic 06: Stair case to head up stairs.
Right pic 06: High voltage bare wires and other equipment.
Left pic 07: Direction to the inside of the computer tower.
Right pic 07: More wires and a giant coolant fan.
Left pic 08: Inside the computer tower (top part).
Right pic 08: More huge wires and a glass floor with the previous level (Level 8) shortcut passing through Level 9.
Left pic 09: Underneath the computer core.
Right pic 09: Giant pistons.
Left pic 10: Diff view of the middle part of the computer tower.
Right pic 10: Pressure relief gears.
Left pic 11: Another view of the computer tower which we see the computer core.
Right pic 11: Corridor to the an area splitting in 3. Area has an ammo replenishing machine (for gun 7a).
#105 Posted 18 December 2012 - 04:27 PM
Did insane coding etc. Game.con is now like over 1.1mb in size.
Last load for the steel mill (right) (finished).
As for level 5 (left) ,Huge improvement in the 5th level. Added shadow, slightly more details etc.
Left pic 01: After walking outside the fairly long tunnel we reach this city like level.
Right pic 01: Small boss guarding the way to the pistons, diff type of pistons.
Left pic 02: The computer tower with shadowy improvement.
Right pic 02: The pistons, pretty neat effect. TROR pistons, top lowers when the bottom lowers.
Left pic 03: Shadow on the bridge.
Right pic 03: Giant forge or something
Left pic 04: Section 2 of this city like area.
Right pic 04: Beginning of the ore that becomes those golden bars we will see through out most of the level, all its process. Its ores getting crushed into nuggets. The slope is all the rocks crushed into sand. water on the top is part of the process.
Left pic 05: Different view of that city,
Right pic 05: nuggets heading toward the furnace that will melt them and then like pics above, transform them into these golden ingots / bars.
Left pic 06: Lights and lights with several bridges to different locations.
Left pic 07: The place I worked on with all the coding for these little green ring-like security system that follows you everywhere. The 2 slopes TROR windows was pretty complex. That part was the second hardest after the computer tower.
Left pic 08: Another road and sprite work tech things. Brown building is the building with the boss of the level. A pretty cool boss. Probably as hard as the dragon boss to make.
Left pic 09: Computer core that control the security (cannot be destroyed).
Left pic 10: Security lasers.
Left pic 11: Nice TROR floor/ceiling windows with more security orbs.
#107 Posted 18 December 2012 - 08:23 PM
#108 Posted 18 December 2012 - 09:12 PM
Micky C, on 18 December 2012 - 08:23 PM, said:
How about put a webpage/HTML with all his screenshots collection?
At least it saved a lot of space if posted here.
#109 Posted 18 December 2012 - 09:35 PM
Like under each pics I put white blank with text etc.
#111 Posted 20 December 2012 - 05:51 AM
Zaxtor, on 18 December 2012 - 09:35 PM, said:
Like under each pics I put white blank with text etc.
Great, but bottom line : Do not use JPEG, please use PNG.
Even 100% non-losing JPEG still screw texts on pics in higher percent.
#112 Posted 20 December 2012 - 06:02 AM
I had pic with text in it and doesn't screw it.
Very small text can uglify.
#113 Posted 21 December 2012 - 02:06 AM
Micky C, on 18 December 2012 - 08:23 PM, said:
I wont need to play this mod because with the amount of screen shots he always shows us I am sure we won't miss anything by playing it.
I would hate for anyone with some sort of dial up connection to be trying to view this page.
#114 Posted 21 December 2012 - 05:49 AM
Coolest effects are mostly not shown.
Levels aren't tiny, most of them are huge and detailed.
Showing these screenies are just a fragment of the levels.
#115 Posted 21 December 2012 - 06:53 AM
Cody, on 21 December 2012 - 02:06 AM, said:
Judging a mod by its screenshots sounds like so lame.
Yeah, we know the OBLIVION TC's problems but I still want to play it even its design do not changed from OBLIVION one.
And I can't see what's wrong about this...
#116 Posted 22 December 2012 - 06:33 AM
Player Lin, on 21 December 2012 - 06:53 AM, said:
Cody, on 21 December 2012 - 02:06 AM, said:
#117 Posted 22 December 2012 - 07:03 AM
Cody, on 22 December 2012 - 06:33 AM, said:
That's why I suggested he should make a other page or site or wherever else to fix this problem.
#118 Posted 07 February 2013 - 06:06 PM
Pic1: Stairs to a very misty floor.
Pic2: Misty area with bars we jump on.
Pic3: Some "small boss1" guarding that door.
Pic4: Way to a computer we enter.
Pic5: Corridor with a floor grid.
Pic6: Laser firing crystal walls.
Pic7: Different views outside of several buildings.
Pic8: Inside a computer. Many neat tricks (these tricks will only be known when the level is played ;0)
#120 Posted 23 February 2013 - 05:50 AM
Pic01 : Elevator (end of Level 5's elevator) This elevator goes fast as HELL. Starts slow and gradually gains speed. Its peak is about 20-30 floors a SECOND.
Goes down to Sublevel 200 or (200th basement). those black 8s we don't see them ingame, they are effectors. Elevator is a neat effect / trick. Will be seen when play.
Pic02 : Sublevel 200, just an ordinary room with 2 doors.
1 another elevator and 2 the door in the pic leads to the corridor.
Pic03 : The corridor with few doors.
Pic04 : Energy reactor (this is NOT Trequonia's core). That took few days to make. Insane sprite work and TROR work. Has about 5 TROR.
Pic05 : Diff view of it includes pipes. tubes and more.
Pic06 : Upper view of it.
Pic07 : Almost at the top of it, It has a door that leads inside of it.
Pic08 : Pillars and red thing are coils.
Pic09 : Different type of coils (red thing).
Pic10 : Middle-lower part of the energy core.
Pic11 : Diff view of the upper-middle part.
Pic12 : Left-corridor part near the core. There is a right-corridor on the other side.