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Forever in April of 2010?

User is offline   Nukem 

  • 0

#1

I wish I had the link, but I read it back in May when development fell over and have forgetton where I had read this.

But it was an interview with Broussard, and how 3D Realms had a planned release date, or a development cut-off in April of 2010.

I know this sounds sketchy without a site to show, but I guaruntee it's true.

So DNF in 2010? I think it might be so, most of the footage looks to be past the beta phase, with some exceptions. The graphics look right for an 8800 level card which means more than often developers were close to being done.
0

User is offline   Stabs 

  • 210

#2

yup its comming out on April 1st
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User is offline   William Gee 

  • 98

#3

I thought everyone knew that.
0

User is offline   zchri9 

  • Honored Donor
  • 0

#4

View PostNukem, on Oct 6 2009, 03:16 PM, said:

I wish I had the link, but I read it back in May when development fell over and have forgetton where I had read this.

But it was an interview with Broussard, and how 3D Realms had a planned release date, or a development cut-off in April of 2010.

I know this sounds sketchy without a site to show, but I guaruntee it's true.

So DNF in 2010? I think it might be so, most of the footage looks to be past the beta phase, with some exceptions. The graphics look right for an 8800 level card which means more than often developers were close to being done.

I don't recall Broussard ever saying such a thing unless I've missed something.
To my knowledge it was a Shacknews user called Cubeblue who claims to be the brother of a 3D Realms employee.
Also it's on the front page http://www.duke4.net....php?extend.272
His story checks out as far as I'm concerned.

Quote

....you start off playing the Duke 3D "arcade"...

Confirmed in the plot.

Quote

I heard rumor of a level where Duke gets shrunk and hops in an RC car and drives around for a while, jumping off pool tables and whatnot.

Screenshots of Duke shrunk and driving around the Lady Killer Casino confirm this and it is also mentioned in the plot overview.

Screenshots of Duke driving around the casino :
http://ve3dmedia.ign.com/images/04/98/4986...reenshot-12.jpg
http://ve3dmedia.ign.com/images/04/98/4986...reenshot-11.jpg
http://ve3dmedia.ign.com/images/04/98/4986...reenshot-10.jpg
http://ve3dmedia.ign.com/images/04/98/4986...reenshot-09.jpg
http://ve3dmedia.ign.com/images/04/98/4985...reenshot-05.jpg
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User is offline   KareBear 

  • 93

#5

View Postzchri9, on Oct 7 2009, 07:01 AM, said:

I don't recall Broussard ever saying such a thing unless I've missed something.
To my knowledge it was a Shacknews user called Cubeblue who claims to be the brother of a 3D Realms employee.
Also it's on the front page http://www.duke4.net....php?extend.272
His story checks out as far as I'm concerned.

Confirmed in the plot.


Screenshots of Duke shrunk and driving around the Lady Killer Casino confirm this and it is also mentioned in the plot overview.

Screenshots of Duke driving around the casino :
http://ve3dmedia.ign.com/images/04/98/4986...reenshot-12.jpg
http://ve3dmedia.ign.com/images/04/98/4986...reenshot-11.jpg
http://ve3dmedia.ign.com/images/04/98/4986...reenshot-10.jpg
http://ve3dmedia.ign.com/images/04/98/4986...reenshot-09.jpg
http://ve3dmedia.ign.com/images/04/98/4985...reenshot-05.jpg


Did Cubeblue write that before or after you leaked Richard Hueninks stuff?
0

User is offline   zchri9 

  • Honored Donor
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#6

It appears he wrote those comments a day before I showed the Richard Huenink stuff.
0

User is offline   canada4duke 

  • 1

#7

Any release date is dependent on getting a 'gold' copy of the game to the publisher for distribution.
Since they do not have all the content wrapped together in a complete unit, they are nowhere near a 'gold' disk.
Backtracking design, level mechanics, graphics, etc.. takes time for the coders to implement and refine the elements together, then get it tested by gamers who will stfu about testing the game for any issues.
-
The only way anything is coming out is, whatever content they already have 'in-game' and complete, meaning levels that are 100% done and working would need to be packaged and sent to Take2. That's not gonna happen, why??? because they only have less than 10 levels (probably less than 5) done 100%. The rest of the levels are missing a lot of elements and are not ready to be integrated into the working game (even it the textures don't look quite right). Take2 and the gaming community would freak over a FPS with less than 10 levels. 3DR would become a worse laughing stock than they already are.
-
alternatively if the game is really 'nearly finished' then that means that, 3DR is in no financial/production position to release the code to Take2 for retail sales, they need a ton of content/levels and 'never done before' game mechanics to have DNF outsell anything else out there. With the trend over the past few years of video game sales/profits declining 3DR will be hard pressed to turn a profit from royalties from Take2. Unless 3DR can be convinced that DNF will 'shatter' sales records and become the 'biggest selling video game of all time' they are better off keeping the game unfinished and waiting for the video game market to pick back up.
-
Want to get it released, we need to get off these forums, get on something much more public (facebook, twitter, etc) and start a list of "I fully intend to purchase DNF even if it costs $xx.xx" if such a list breaks 10 million, oo baby watch George pull a 'gold' dvd out of his ass for Take2 to start shipping. Want a ship date? We need to tell 3DR if it's release before x date we will buy it, if not we won't buy it ever. Take2 is not giving anymore $ to 3DR, only game sales $$$ matter now.
-
but what to I know, I have only been in the gaming industry for 20 years, started with burning eprom chips for atari games

If I were Duke, I'd leave my pack of gum at home and go visit 3DR
0

User is offline   Tea Monster 

  • Polymancer
  • 2,149

#8

View PostNukem, on Oct 6 2009, 03:16 PM, said:

I wish I had the link, but I read it back in May when development fell over and have forgetton where I had read this.

But it was an interview with Broussard, and how 3D Realms had a planned release date, or a development cut-off in April of 2010.

I know this sounds sketchy without a site to show, but I guaruntee it's true.

So DNF in 2010? I think it might be so, most of the footage looks to be past the beta phase, with some exceptions. The graphics look right for an 8800 level card which means more than often developers were close to being done.


Did you just get back from an 11 month vacation in Tellytubby land or something?
0

User is offline   Redcard 

  • 0

#9

View Postcanada4duke, on Oct 7 2009, 09:16 AM, said:

Any release date is dependent on getting a 'gold' copy of the game to the publisher for distribution.
Since they do not have all the content wrapped together in a complete unit, they are nowhere near a 'gold' disk.
Backtracking design, level mechanics, graphics, etc.. takes time for the coders to implement and refine the elements together, then get it tested by gamers who will stfu about testing the game for any issues.
-
The only way anything is coming out is, whatever content they already have 'in-game' and complete, meaning levels that are 100% done and working would need to be packaged and sent to Take2. That's not gonna happen, why??? because they only have less than 10 levels (probably less than 5) done 100%. The rest of the levels are missing a lot of elements and are not ready to be integrated into the working game (even it the textures don't look quite right). Take2 and the gaming community would freak over a FPS with less than 10 levels. 3DR would become a worse laughing stock than they already are.
-
alternatively if the game is really 'nearly finished' then that means that, 3DR is in no financial/production position to release the code to Take2 for retail sales, they need a ton of content/levels and 'never done before' game mechanics to have DNF outsell anything else out there. With the trend over the past few years of video game sales/profits declining 3DR will be hard pressed to turn a profit from royalties from Take2. Unless 3DR can be convinced that DNF will 'shatter' sales records and become the 'biggest selling video game of all time' they are better off keeping the game unfinished and waiting for the video game market to pick back up.
-
Want to get it released, we need to get off these forums, get on something much more public (facebook, twitter, etc) and start a list of "I fully intend to purchase DNF even if it costs $xx.xx" if such a list breaks 10 million, oo baby watch George pull a 'gold' dvd out of his ass for Take2 to start shipping. Want a ship date? We need to tell 3DR if it's release before x date we will buy it, if not we won't buy it ever. Take2 is not giving anymore $ to 3DR, only game sales $$$ matter now.
-
but what to I know, I have only been in the gaming industry for 20 years, started with burning eprom chips for atari games


As long as the court case remains active, this game will not be published, period.
0

User is offline   angelo86 

  • 37

#10

View Postzchri9, on Oct 6 2009, 10:01 PM, said:

[...] it was a Shacknews user called Cubeblue who claims to be the brother of a 3D Realms employee [...]


maybee i have discovered his name

http://madmanmarkskelton.blogspot.com/
Posted Image

http://www.google.co....bluecube.braun

Stefan Braun
Location: Bremen Germany
Designer
Interests: leveldesign, gamedesign, environment design

http://twitter.com/blue_cube
http://blue-cube.info/
http://architecture.blue-cube.info/
http://twitter.com/braun_projects

blue.cube - gamedevelopment
Stefan Braun
leveldesigner, projectmanager
degree in architecture


Rolandstraße 35-37
28199 Bremen, Germany

+49 421 5977082
+49 162 4295385

e-mail: architecture[at]blue-cube.info
internet: architecture.blue-cube.info


This post has been edited by angelo86: 20 October 2009 - 10:49 AM

0

User is offline   Commando Nukem 

  • Judge Mental
  • 2,475

#11

Pardon my friend everyone but...

What the **** are you talking about angelo!?

OPEN MAW PRODUCTIONS
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0

User is offline   angelo86 

  • 37

#12

View PostCommando Nukem, on Oct 20 2009, 10:28 AM, said:

Pardon my friend everyone but...

What the **** are you talking about angelo!?


:) sorry i have edit my post... hi friend...
you can release these 2 things?

http://www.youtube.com/watch?v=UOQcZIycX74...re=channel_page
and
http://www.youtube.com/watch?v=lQBeLqR5C4U...feature=related


This post has been edited by angelo86: 20 October 2009 - 10:57 AM

0

User is offline   Commando Nukem 

  • Judge Mental
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#13

View Postangelo86, on Oct 20 2009, 11:56 AM, said:

;) sorry i have edit my post... hi friend...
you can release these 2 things?

http://www.youtube.com/watch?v=UOQcZIycX74...re=channel_page
and
http://www.youtube.com/watch?v=lQBeLqR5C4U...feature=related


AH-hah, now your post makes more sense. My bad. :)


On the first one I cant release it. On the second one, theres nothing to release. Its just an animation. :)

OPEN MAW PRODUCTIONS
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User is offline   Danule 

  • 0

#14

View Postzchri9, on Oct 6 2009, 11:01 PM, said:

I don't recall Broussard ever saying such a thing unless I've missed something.
To my knowledge it was a Shacknews user called Cubeblue who claims to be the brother of a 3D Realms employee.
Also it's on the front page http://www.duke4.net....php?extend.272
His story checks out as far as I'm concerned.

Confirmed in the plot.


Screenshots of Duke shrunk and driving around the Lady Killer Casino confirm this and it is also mentioned in the plot overview.

Screenshots of Duke driving around the casino :
http://ve3dmedia.ign.com/images/04/98/4986...reenshot-12.jpg
http://ve3dmedia.ign.com/images/04/98/4986...reenshot-11.jpg
http://ve3dmedia.ign.com/images/04/98/4986...reenshot-10.jpg
http://ve3dmedia.ign.com/images/04/98/4986...reenshot-09.jpg
http://ve3dmedia.ign.com/images/04/98/4985...reenshot-05.jpg


anyone else think that the screenshots of the shrunken duke make the game look like a cheap bargain bin title?
0

User is offline   Kathy 

  • 1,248

#15

Why is that?

Windows incompatibility is a feature, not a bug.
0

User is offline   Nfelli64 

  • Touched by the Banhammer
  • -7

#16

I dont know if this was already posted but i guess ill post it too! :)
This is a bunch of progress work (leaked?) and it include the storyline,pics of models,pics of levels, etc

here is the whole load:
http://www.nofrag.com/images/001458/

so it looks as if it is in far with being done and alot if it looks scrapt but its interesting :)
WARNING! IT DOES INCLUDE SPOILERS!!!! of course
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User is offline   Danule 

  • 0

#17

View PostLotan, on Oct 31 2009, 01:43 PM, said:

Why is that?


just how lame it looks. and the horrible graphics. im not talking about all the whole game, just those scenes with the car and stuff... it looks like some cheap 10 dollar game.
0

User is offline   zchri9 

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#18

View PostDanule, on Oct 31 2009, 07:16 PM, said:

just how lame it looks. and the horrible graphics. im not talking about all the whole game, just those scenes with the car and stuff... it looks like some cheap 10 dollar game.

It looks like there isnt any AA on.
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User is offline   Kristian Joensen 

  • 214

#19

I think this is probably the quote that the OP is referring to, this is my a brother of one of the guys that was let got back in May:

Quote

They had a hard cut-off date for development (11/2009) and a ship date (4/2010). They were stupid close to actually finishing this thing.


Edit:

That obviously doesn't apply any more after they let the dev team go, even if they somehow managed to find a way for someone else to complete it for them.

Frightfan: Should we wait until GT is persuaded to release the entire Blood source code?

Matt Saettler: Don't know about the Blood source from lith. I doubt they'll release it.

Frightfan: [Jason Hall] already said he would if it were up to him, but it isn't - it's GTI's game now.

Matt Saettler: Jace is wrong. I'm the one that negotiated the contracts. Jace probably doesn't even know what's really in them....
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User is offline   NUKEMDAVE 

  • 504

#20

View PostKristian Joensen, on Oct 31 2009, 10:59 PM, said:

...if they somehow managed to find a way for someone else to complete it for them.


I'm going to do a little experiment which may push that process forward. Haha, I'm not saying it will help, but it'll be interesting. Anyway, I'm calling on all Duke fans, who are not camera shy, to make a video of themself stating in their own words and one sentence long that they "want to play DNF". It will be kind of a "the fans are upset" type of video. I'm going to ask as many people as possible and compile all the clips into an epic video and upload it to YouTube. I've already got a few people right now who are going to send me their clips. If anyone here is interested in participating, send me a PM here or at YouTube.

If this video draws enough interest, it could help DNF out a lot. If not, it will show that we cared about DNF and wanted to play. :)

This post has been edited by NUKEMDAVE: 31 October 2009 - 10:16 PM

0

User is offline   Kathy 

  • 1,248

#21

LOL. It's like DNF fans were not laughing stock already, you have an idea to make us appear even worse in the eyes of bypassers?

Windows incompatibility is a feature, not a bug.
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User is offline   NUKEMDAVE 

  • 504

#22

View PostLotan, on Nov 1 2009, 05:42 AM, said:

LOL. It's like DNF fans were not laughing stock already, you have an idea to make us appear even worse in the eyes of bypassers?


Sure. What do we have to lose? :)
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User is offline   peoplessi 

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#23

View PostNUKEMDAVE, on Nov 1 2009, 02:30 PM, said:

Sure. What do we have to lose? :)


I thought you would leave this forum but you are still here? What was the antic then for back then?
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User is offline   WedgeBob 

  • 6

#24

It's been a tradition on April 1st for a long time for Joe, George, Scott, or somebody over the past number of years to reveal something DNF related. I remember that one time when Joe had his Atari 2600 on with a picture of Duke on the screen...hard to believe that was six years ago now (was that right?). Wonder what someone'll do THIS April 1st coming up.

From Earth, up to Mars City...then to Phobos, then Deimos, down to Hell, then back to Earth again...all in a life of a space marine.
0

User is offline   Kathy 

  • 1,248

#25

What was revealed in the last two 1st aprils?

Windows incompatibility is a feature, not a bug.
0

User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...
  • 1,235

#26

View PostLotan, on Dec 17 2009, 04:53 PM, said:

What was revealed in the last two 1st aprils?

Posted Image

Posted Image
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User is offline   Psyrgery 

  • 36

#27

View PostThe Commander, on Dec 17 2009, 06:07 AM, said:

Posted Image


That was brillliant :lol:
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User is offline   Master Fibbles 

  • I have the power!
  • 389

#28

In game shot.

I'm still smarter than you
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User is offline   Kathy 

  • 1,248

#29

Most likely, he was lying to himself. So, yep, he truly believed he could deliver. Because if he didn't there was really no point in wasting money.

Windows incompatibility is a feature, not a bug.
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User is offline   WedgeBob 

  • 6

#30

Here's Joe's April 1st 2003 shoot for that Atari 2600 teaser video, glad I found it, thought that video was a distant memory: http://www.youtube.c...h?v=6IUvL0wwmZI

From Earth, up to Mars City...then to Phobos, then Deimos, down to Hell, then back to Earth again...all in a life of a space marine.
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