Back in the day I had a saved game at this spot. Had a lot of struggle (and fun) riding the traps probably because I was playing with keyboard only so this view has stuck ever since. The shareware episode had memorable set pieces but Foggy Mountain was on another level. Beyond the gold key door each room was different and recognizable. The registered game didn't have as memorable and captivating design as the shareware did except for the first area.

The fenced weapons, ROTT shareware E1A8.
Another room that evokes a strong "ah, this part" feel, especially those two alcoves with the mercury mode secrets. Something about here feels distantly familiar, like a real life location. I visited this room often to replenish missile ammo so I could take out those enforcers. Oddly resonating.

180° for storage bunker, Terminal Velocity stage 2-1.
Played this recently after a long time and this dead end still hasn't left my memory for some reason.

Down the pit, Monster Bash 1 level 1.
Memory unlocked despite knowing this part since the beginning. I played this game a lot when I was 6 so maybe it's a flashback from that time.

Have you had any similar thoughts when replaying a game?

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