
Funny thing is that in Mapster32 this particular wall has no flags or special attirbutes at all. But it is wall #0. So I just joined sectors (to make the red line go away) and then put the line (wall) back. Of course now it has a much higher wall # and is back to normal, not blocking in game as before.
Problem is, now another wall has become wall #0 and exhibits the same problem! So I join sectors then put it back, problem solved for now... But now how do I find where the "new" wall #0 is located in the map so I can check it? There doesn't seem to be a search for wall by number, only by tag which won't help in this case. This is driving me nuts since I can't spend too much time hunting down the elusive wall #0 every time I edit the map to see if it has been affected.
Has anyone seen this before? I really hope there is some solution to this vexing problem
