In this case, r7657 is probably the best eDuke32 build to use, but I haven't tested it enough to be sure.
If your eDuke32 build is too old then force fields won't render properly in Polymer.
If your eDuke32 build is too new then TROR scissoring areas won't render properly in Polymer (except if this gets fixed in a future eDuke32 build, but don't hold your breath).
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