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Find a Song  "that is in some maps"

User is offline   Fabio 

#1

Where I can find the music I listen in some maps? like in X2139.MAP

not find it in midi and voc, in CD Duke3d or Atomic





Fabio - Italy
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User is offline   Jimmy 

  • Let's go Brandon!

#2

What is this I dont even
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User is offline   eddym4814 

#3

View PostFabio, on Aug 25 2009, 03:33 PM, said:

Where I can find the music I listen in some maps? like in X2139.MAP

not find it in midi and voc, in CD Duke3d or Atomic
Fabio - Italy


I don't think the music included with that map is the original Duke music so you will not find it on the CD. The original music is in the duke3d.grp file. DETHTOLL.MID is the default user map music.
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User is offline   Fabio 

#4

View Posteddym4814, on Aug 25 2009, 07:26 PM, said:

I don't think the music included with that map is the original Duke music so you will not find it on the CD. The original music is in the duke3d.grp file. DETHTOLL.MID is the default user map music.



I listened in the first Duke Nukem 3D, many years ago, but I can not find

is a music type jazz

the map is this: ( but it can found in many maps )

--------------------------------------------------------------------------------- -------------------------------------------------------------------

Name:2139
Filename:2139.map and x2139.map (see note below)
Files you should have gotten in the zip file:2139.map
x2139.map
2139.txt
dethtoll.mid
tiles014.art

Author: Alec Allison
Email: oiler4life@hotmail.com
Webpage:http://www.geocities.com/TimesSquare/Arcade/4031/duke.html-This is my games page.
http://www.geocities.com/TimesSquare/Dunge...lcome.html-This is
my page dedicated to making TC's.

This is a remake of one of my first levels, house3.map,which was crap. I know
you are thinking,"Gee,another house level," and will probably not bother
to play, but please, give it a try, I wanted to make a good house level. I
put alot of blood, sweat, and tears into this level and tried to make it
as best as I could.

Description:As I said, it is a house level. There is lots of ambient sounds
to throw you and your opponent off. There is also a lot of
shading so you can hide from your enemies. Many of the walls can
be blown up too,and there are alot of C-9 traps, so watch out
what items you grab!
Also, there is new music and some new art.

*******NOTE*******NOTE********
There are two versions of the map. One is 2139.map, it has a bunch of rain and
rain sounds. It is also, however, very slow on some machines. It slowed a bit
on mine (Pentium 133,16 megs ram) So I included another version (x2139.map)
which has no rain or rain sounds. Both versions have thunder and lighting.


+++++++PLAY INFORMATION++++++++++++++++++++++++
Single player: Yeah, maybe just to look around
Co-op: Uhhhhhhhhhhhhh,no.
Dukematch: Yeah that's the idea.
New Art: Yeah,some cool tiles for a house.
New Music: Yeah, some quick music perfect for lotsa action. I think it is from
Super Metroid.
Build Time: Crap, about 40-50 hours. Build crashed alot.
Known bugs: 1.When you enter the front door, and look up or down the stairs,
you will see the sector above and it will be all mangled. It
doesn't really affect gameplay though. I don't know how to fix
this. Sector over sectors are weird.
2.Sometimes when downstairs you may see the floor above for like a
split second. Doesn't affect gameplay either.
If you find any more bugs other than these, please email me.
Copyrights and Stuff: I don't really care what you do with this level as
long as this txt file stays with it. I don't see why
you would want to rip off this level, since it is
a house level. About the art: I didn't make the tiles,
I found them one day sitting on my hard drive. You
can use em as long as I get credit. (And if you are or
you know the person who made them, you can get credit
too.)

Oh and just if your curious about the name "2139" for a house level, it
is my house number. :blink:

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User is offline   Fabio 

#5

I want to clarify that:

The music starts only at certain points in the map (as in all others where can listen) then ....

If I knew to use BUILD and open the map, I certainly would find the file !!

I do not think is a MIDI sound.








Fabio-Italy
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User is offline   Sangman 

#6

So the song only plays at certain points in the map? Then it must be the same song that plays in the original Red Light District's strip club or the song of Raw Meat's (E3L1) nightclub? The files for these are voc files, called barmusic.voc or 2bwild.voc respectively.

If it only plays at certain points it is indeed unlikely that it's a midi.

This post has been edited by Sangman: 26 August 2009 - 05:57 AM

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User is offline   Fabio 

#7

View PostSangman, on Aug 26 2009, 06:39 AM, said:

So the song only plays at certain points in the map? Then it must be the same song that plays in the original Red Light District's strip club or the song of Raw Meat's (E3L1) nightclub? The files for these are voc files, called barmusic.voc or 2bwild.voc respectively.

If it only plays at certain points it is indeed unlikely that it's a midi.




Yes The Song only plays at certain points in the map ! but...

in some places you hear the barmusic in other can hear the file I can't find

already many years ago I retrieved all voice and the midi but it I have never found

Here are two maps links where you can hear the song:

in the MOONBASE you go to SHOP-N-BAG to hear her

In the 2139 X just crossed the threshold of the home of front

http://www.filedropper.com/moonbase

http://www.filedropper.com/x2139


I am sorry if my English is not correct


Fabio-Italy
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User is offline   Sangman 

#8

Ok well neither of these two maps have any Music&SFX sprites at the places you're telling me. X2139 has only one in the entire map which is simply a fire sound.

So yeah, the music you're hearing must be a midi then (or something else but I won't go into that yet)
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User is offline   Fabio 

#9

View PostSangman, on Aug 26 2009, 04:20 PM, said:

Ok well neither of these two maps have any Music&SFX sprites at the places you're telling me. X2139 has only one in the entire map which is simply a fire sound.

So yeah, the music you're hearing must be a midi then (or something else but I won't go into that yet)



Thank you for the interest.

When you'll have time enter into the map and listen it.

Thank you
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User is offline   Sangman 

#10

Well you're gonna have to post the ZIP file before I can listen to it. You posted only the MAP files which means nothing.
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User is offline   Fabio 

#11

View PostSangman, on Aug 27 2009, 05:36 AM, said:

Well you're gonna have to post the ZIP file before I can listen to it. You posted only the MAP files which means nothing.


thanks thanks

some maps where you hear the sound if you shoot at some points the sound ceases as a tape which is removed electricity, and after restart in other points...

I've created this file using Open GL Duke in order to occupy less space and in 640 x 480
can fit?

This post has been edited by Fabio: 27 August 2009 - 09:40 AM

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User is offline   Sangman 

#12

I'd like to help but I can't understand what you're saying..
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User is offline   Fabio 

#13

View PostSangman, on Aug 27 2009, 10:36 AM, said:

I'd like to help but I can't understand what you're saying..


To help me Just play the map Moonbase and reach the front of the SHOP-N-BAG, and listen to the music I speak.

Or

see this movie as I said before, I played in OpenGL for not burdening the file :blink:

download file video here

:D

http://www.filedropper.com/moonbasemap
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User is offline   Sangman 

#14

Oh that's a no-brainer. :blink:

Make a map and put sprite number 4397 in it, it looks like a speaker. It will spawn that sound. It may have to be ceiling-aligned though.

I'm not sure what the filename for the sound is, a bit too lazy to find out right now (can't find any mention of it in the CONs..)

But yeah that's an in-game sound, there's a VOC file for it in the GRP somewhere.

This post has been edited by Sangman: 27 August 2009 - 03:01 PM

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User is offline   Fabio 

#15

for a long time looking for this song, I wanted to insert into a web page that I'm building ...

This list of sounds can be useful? ?

DukeSounds

This post has been edited by Fabio: 28 August 2009 - 06:58 AM

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User is offline   Fabio 

#16

I opened the map with build, in 3D mode.
're right, there are 4 speakers in the ceiling, by pressing V i can see all texture ( 4397 spk functioning and 4398 spk broken )

in game if you shoot the speaker is broken and the sound speed decreases

I not understand is how a texture is connected to a sound and where is


make progress, I'll be back to build maps like old times :blink:
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User is offline   Sangman 

#17

The sound is not connected to the texture. Try giving a wall texture 4397 like you would any other texture and the sound won't play. It only works as a seperate sprite. You'd have to ask a more experienced CON coder how that works.
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User is offline   Fabio 

#18

View PostSangman, on Aug 28 2009, 12:19 PM, said:

The sound is not connected to the texture. Try giving a wall texture 4397 like you would any other texture and the sound won't play. It only works as a seperate sprite. You'd have to ask a more experienced CON coder how that works.



Help me to pull
I will be patient :blink:
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User is offline   Sangman 

#19

To pull?
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#20

I would try help him, but I have no idea what he is trying to say.
Can someone explain to me what he is trying/wanting to do?
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User is offline   Fabio 

#21

View PostThe Commander, on Aug 28 2009, 10:36 PM, said:

I would try help him, but I have no idea what he is trying to say.
Can someone explain to me what he is trying/wanting to do?



To Pull - understood as a, pull out, remove from the CON, extraction......


The Commander, I want Simply find and extract the audio file that I mentioned



:blink: I was apologizing for my English, but tell me, that's wrong the words or relatives? :D
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#22

I think Fabio is saying how can extract a song from a map whit a tool like "Dukeres". Someone post a download link.
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User is offline   Sangman 

#23

Yeah he wants the VOC file for that Shop N Bag song..

Don't know what the file is though and can't find reference to it in the CON files so dunno
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#24

There.

If that ain't the one you looking for then that means you where playing with a mod that changed the sound file to something else.

Attached File(s)


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User is offline   Fabio 

#25

I have no words ! :D B) thanks for the gift !! :blink: B)

Bravissimo !!! B)

Where is this file originally ?

thanks again
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#26

View PostFabio, on Aug 30 2009, 06:32 AM, said:

Where is this file originally ?

Inside the file called "DUKE3D.GRP"

You need a program called "Group File Studio" to open it, link provided.

http://archive.dukertcm.com/knowledge-base...build/gfs31.zip
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User is offline   Fabio 

#27

thanks again

One Question, The VOC files still have a copyright?

I like to use some of these in a site that I'm building ( only little file for pull-down menus and submenus ...) and not midi
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#28

Yes the sounds are copyrighted, but generally if you are using them for a fan site and making no money from them then no one will care to much.
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