If you shoot a button with the shotgun and an even number of pellets hit it, it makes the switch sound but the button is unaffected (because it has switched off the same number of times as it was switched on). This is especially annoying in the WGR2 TC, because there is no pistol and you have to use the shotgun for some switches. I added the alt-fire, which shoots a single slug, to give the player a workaround, but now that altfire uses iron sights and takes longer to shoot, it doesn't seem like such a good solution. It would probably take an ugly little hack to fix, but it's worth it imo.
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shotgun button bug from 1996 -- please fix
#1 Posted 17 August 2009 - 01:07 PM
#2 Posted 17 August 2009 - 04:42 PM
Fixed, will be checked in to svn when I start committing things again.
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