In terms of filesize/resources spent this is my biggest map yet, barely beating Blast Radius level 12 Zarathustra by half a tickly inch. It also has some of my most complex (base) sector over sector experiments yet, and some of my favorite architecture, inspired by real Santa Monica landmarks.
Supports SP, coop, DM. Comprises sixteen secrets, some wide open skips and lateral approaches to the traversal. Maybe there's something fishy about some of the keys you'll be finding. Replay value should keep most busy. Tons of references, some puzzles. Also does the classic episode 3 style dark writings on the wall to use the NVG's on a few times for secrets. Lots of unmarked stuff too.
Intended difficulty is CGS, anything below doesn't have any of the turrets (but they're less numerous than in the episode 1 remake).
Full playthrough should take anywhere between 90 mins and two hours. Only tested by me for now but should go smoothly. Also should be stable despite flirting with the sprite limit but might easily crash if/when mindlessly DNKROZing and triggering a bunch of monsters everywhere around the level. Of course we don't bring this up in public - just like Tier Drops.
Download link (temporary): https://we.tl/t-YI0tq2mwHK
(edited 90 mins later to fix a wonky touchplate)
Some screenshots in spoiler tags, although I'd recommend just jumping in.
Come get some while you can! All the best for 2024 if you're still here. Cheers.