Anybody got some tips for troubleshooting why a glass window won't break? I've got the masked wall setup correctly and I've got the glass texture set to block able and hittable. I've done this before, so I know I have it set up correctly. But the glass window won't break. It blocks your path just fine though. Any ideas? What should the "Cst" setting be when looking at these glass windows in 3D mode?
