Thanks Aleks!
When I started this map in my mind I wanted a hotel you had to ascend, then jump to another building like in the old warzone map but bigger using TROR I also wanted a church and a library, being the 3 main locations.
I also wanted to make a map in the exact spirit as WGCity but also completely different, seems odd but sounds like it worked out.
The Alien ship and EDF building was added while mapping, the ship was added because I needed something to use for jumping up to the church.

And later on the idea for going under the ship and also blowing it up seemed logical and interesting.
WGCity had platforming, open areas, easy to access weapons nature mixed into the theme, loads of explosions and sprite bridges, different heights and so on, I wanted something similar but with different locations, the church for instance is just a replacement for the stripclub in WGCity.

And I guess the Hotel replaces the sewer system.
I even added the exact same amount of secrets places.
This is the church I used for inspiration for the map.
The church became very hard to work on because I didn't plan the TROR in it very well, so I wasn't really able to make things as cool as I had wanted, but you still liked it so I guess it turned out alright.

The library was pretty basic, and really was just a place to go before the end.
Also over the last few years I have attempted a number of times to make / start a WGCity2 but all of those attempts failed and came to nothing or looked like complete crap, or had terrible usage of TROR.
It was the mod of the month thread and Blast Radius that motivated and inspired me to make it this time.