Ron Gilbert Reboot Monkey Island after Lechuck's Revenge "(A bit like Terminator Dark Fate did)"
#1 Posted 04 April 2022 - 09:56 PM
Seems Ron Gilbert consider "Curse of Monkey Island" and everything that came after as non-cannon, which is a bit tough considering the great quality of Monkey Island 3 compared to the episodes that came before and especially after... its true that he wasn't involved in anything that came after Lechuck's Revenge, after all he stated back then that he didn't want to work on the IP ever again, but as the proverb say : "Never say never"
This post has been edited by gemeaux333: 04 April 2022 - 10:01 PM
#2 Posted 05 April 2022 - 06:31 AM
#3 Posted 05 April 2022 - 09:13 AM
This post has been edited by gemeaux333: 05 April 2022 - 09:15 AM
#4 Posted 05 April 2022 - 09:19 AM
K100, on 05 April 2022 - 06:31 AM, said:
Which directly contradicts some presumed leaked "behind scene" material and declarations that states Gilbert it was/is strongly against make Monkey Island sequels, including the second. Or at least that his idea for them was totally different if they are still partially credible. He may have simply reformulated the more or less announced project of make his vision of Curse Of Monkey Island to make a brand new episode.
Everyone agrees that the general interest for the saga waned after Escape From Monkey Island, that I didn't find that bad frankly, and raised again with the Tales Of Monkey Island, that actually got mixed reactions but positive in the complex.
A thing that I noticed is that no one has complained of the graphics (yet), since the style seems very similar to the Special Editions of MI 1&2 for most fans have gone wild. This time people say nothing just because this time Gilbert is directly involved?
BTW for who still a picky pixel maniac there are the Ultimate Talkie Editions, basically they unite the Special Editions dubs with the CD version of the games. To make a comparison, they give practically the same sensations of the talkie of Fate Of Atlantis.
#5 Posted 06 April 2022 - 04:22 AM
#6 Posted 06 April 2022 - 06:14 AM
#7 Posted 06 April 2022 - 09:46 AM
#9 Posted 13 April 2022 - 08:04 AM
This post has been edited by gemeaux333: 13 April 2022 - 08:04 AM
#10 Posted 14 April 2022 - 06:45 PM
#11 Posted 14 April 2022 - 09:53 PM
This post has been edited by MusicallyInspired: 14 April 2022 - 09:54 PM
#12 Posted 15 April 2022 - 02:11 AM
Sometimes, IMO, it's fine to let a series die and rest on it's laurels forever instead of pushing forward till it eventually crashes and burns. Just look at Mass Effect, Dragon Age or Halo. Or the GTA HD port from hell.
This post has been edited by jkas789: 15 April 2022 - 02:13 AM
#13 Posted 16 April 2022 - 03:39 PM
I'm fine with leaving a series alone, but this isn't some new developer co-opting an established IP. This is the original creator coming back after 31 years. It's like if Lucas bought back Star Wars. Or if Tolkien came back to life to write new Middle Earth material. He deserves to make the game he's been wanting to make and this is the art style he liked. It's not my favourite style wither but I was particularly struck with how expressive the animation was. I'll wait to see more of it in motion.
This post has been edited by MusicallyInspired: 16 April 2022 - 04:11 PM
#14 Posted 16 April 2022 - 06:08 PM
#15 Posted 22 April 2022 - 06:41 AM
https://www.nintendo...o-monkey-island
#16 Posted 22 April 2022 - 09:53 AM
#17 Posted 22 May 2022 - 07:20 AM
This post has been edited by gemeaux333: 22 May 2022 - 07:20 AM
#18 Posted 29 May 2022 - 12:33 AM
Radar, the Secret of Monkey Island is a really great game and you should play it. Get the Special Edition, then pop it into SCUMMVM with the Ultimate Talkie Edition mod. This will build a kind of best of both worlds version of the game, you get the (great) recorded dialogue + original graphics. You can also enable some of the ambient sound effects from the SE (I think they fit and sound good) and use multiple midi musics, the original CD music (basically MT-32), or the new music from the Special Edition. I think the CD/MT-32 music is best but the SE honestly did a fine job, CD/MT-32 wins for me solely due to nostalgia for that type of music. I think the CD has a few unique ambient tracks compared to all other versions so that's probably the best bet.
Honestly, I don't even dislike the Special Edition's graphics. I think they're faithful and pleasant to look at. First time I played the SE, I kept switching back and forth because I loved both. The new game should have just kept that style. It works.
This post has been edited by Jimmy: 29 May 2022 - 01:03 AM
#19 Posted 01 June 2022 - 04:35 AM
This post has been edited by MusicallyInspired: 01 June 2022 - 04:35 AM
#20 Posted 01 June 2022 - 10:09 AM
#21 Posted 01 June 2022 - 09:15 PM
I do see that PCGamingWiki incorrectly states that the CD version uses recorded MT-32 tracks but this is straight up not true.
This post has been edited by MusicallyInspired: 01 June 2022 - 09:20 PM
#22 Posted 01 June 2022 - 09:48 PM
#23 Posted 02 June 2022 - 05:01 AM
I am looking into this though. I feel like I knew what synth was used but I cannot for the life of me remember. Doing some digging...
#25 Posted 28 June 2022 - 02:17 PM
#27 Posted 30 June 2022 - 07:02 AM
#28 Posted 04 July 2022 - 09:32 PM
gemeaux333, on 30 June 2022 - 07:02 AM, said:
Not a fan of the new game's art style myself, but I can already imagine all the annoying edgybois who thought the most constructive way to express their disapproval with the art was to spout the most psychotic things they could think of onto Gilbert's social media accounts. The usual village idiots of the internet people like Anita Sarkeesian loved to cherry pick whenever she needed to farm some victim points. Sigh....