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What are the differences between 2009 DNF and 2011 DNF? Are they both equally the same?

User is offline   Dean 

#1

I always keep wondering about 2009 DNF being the release only two years prior. What did they changed?
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#2

They completed the levels and changed the Duke model.
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User is offline   Dean 

#3

View PostAltered Reality, on 30 November 2021 - 10:56 AM, said:

They completed the levels and changed the Duke model.

I am mostly sure it had DukeEd before Gearbox removed it.

This post has been edited by Dean: 30 November 2021 - 11:20 AM

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User is offline   Jimmy 

  • Let's go Brandon!

#4

2009 is just an unfinished version of 2011, which is itself an unfinished version.
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User is offline   Dean 

#5

View PostJimmy, on 30 November 2021 - 03:05 PM, said:

2009 is just an unfinished version of 2011, which is itself an unfinished version.
Like when was the last time did DNF had the SOS console and the editor before they cutted it out?
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User is offline   Jimmy 

  • Let's go Brandon!

#6

The console was in the demo, so it was probably removed in the last month.

It's very unlikely DNF would have ever included tools. 2K Games detests mods.
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User is offline   Dean 

#7

View PostJimmy, on 01 December 2021 - 11:38 AM, said:

The console was in the demo, so it was probably removed in the last month.

It's very unlikely DNF would have ever included tools. 2K Games detests mods.

There was a bunch of clips of the old DNF build which was probably 2009/08 it featured in the first clip the editor.

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User is offline   Jimmy 

  • Let's go Brandon!

#8

Yeah, because they used that to make the fucking game.
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User is offline   Dean 

#9

View PostJimmy, on 01 December 2021 - 01:43 PM, said:

Yeah, because they used that to make the fucking game.
https://imgur.com/AMmTy7M
What about that? Back when Frederik had one the builds he shared a screenshot of the editor in the build from only a year before release in early 2010.
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User is offline   Sangman 

#10

for the answer to that question, refer back to the post you quoted

View PostJimmy, on 01 December 2021 - 01:43 PM, said:

Yeah, because they used that to make the fucking game.


This post has been edited by Sangman: 02 December 2021 - 05:32 AM

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User is offline   OpenMaw 

  • Judge Mental

#11

As was said the difference between the 2009 and 2011 version you can basically see by watching the Triptych trailer vs the first Gearbox trailer. They're so similar that both trailers use some of the same footage. (Meaning you can see old Duke gloves in the Gearbox trailer at a few points.)

Now if you're comparing the 2008 version of the game. The version Jace Hall got to play with. That was closer to the 2006 footage/2007 teaser. The difference between that version and the 2011 version are quite numerous. It was actually a very different game at that point.
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User is offline   The Nate 

#12

I'm assuming that version was closer to the World Chart
https://duke4ever.al...orld_Chart.html

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User is offline   Jimmy 

  • Let's go Brandon!

#13

I can't believe people still argue that DNF wasn't chopped up and incomplete. Entire sections of the game are out of order or missing entirely, and that design doc confirms it. It's why the narrative doesn't make any sense.
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User is offline   OpenMaw 

  • Judge Mental

#14

View PostJimmy, on 11 February 2022 - 02:22 PM, said:

I can't believe people still argue that DNF wasn't chopped up and incomplete. Entire sections of the game are out of order or missing entirely, and that design doc confirms it. It's why the narrative doesn't make any sense.


The strip club nightmare thing comes out of left field, too. It makes thematic sense in that through-line that the document is describing.

Whereas in the game as it is, it's just weird. If they hadn't made Duke so callous about the death of the Holsom Twins it would have actually been a pretty cool freakish bit of nightmare fuel if the strippers in the club all looked like them. Could have turned that whole part of the character on its head and made something freaky with the limited resources they had.


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User is offline   MusicallyInspired 

  • The Sarien Encounter

#15

And then when he defeats it and wakes up out of it, he's hooked up to some alien machine where they're trying to probe his memories and extract information or look for weaknesses.
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User is offline   Ninety-Six 

#16

View PostOpenMaw, on 12 February 2022 - 04:30 PM, said:

If they hadn't made Duke so callous about the death of the Holsom Twins it would have actually been a pretty cool freakish bit of nightmare fuel if the strippers in the club all looked like them. Could have turned that whole part of the character on its head and made something freaky with the limited resources they had.


That's brilliant.
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User is offline   Kerr Avon 

#17

View PostOpenMaw, on 12 February 2022 - 04:30 PM, said:

The strip club nightmare thing comes out of left field, too. It makes thematic sense in that through-line that the document is describing. Whereas in the game as it is, it's just weird. If they hadn't made Duke so callous about the death of the Holsom Twins it would have actually been a pretty cool freakish bit of nightmare fuel if the strippers in the club all looked like them. Could have turned that whole part of the character on its head and made something freaky with the limited resources they had.



View PostMusicallyInspired, on 12 February 2022 - 06:13 PM, said:

And then when he defeats it and wakes up out of it, he's hooked up to some alien machine where they're trying to probe his memories and extract information or look for weaknesses.



In those two posts, you two have shown more imagination than there was in the entire DNF storyline.
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User is offline   Aleks 

#18

View PostMusicallyInspired, on 12 February 2022 - 06:13 PM, said:

And then when he defeats it and wakes up out of it, he's hooked up to some alien machine where they're trying to probe his memories and extract information or look for weaknesses.

Wasn't that already kinda the plot of DN2? Aliens capturing Duke to extract information on how to conquer the Earth from him? :P
Spoiler


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User is offline   MusicallyInspired 

  • The Sarien Encounter

#19

It makes sense that because Duke keeps winning against all odds that various aline races would want to figure out what makes him tick.
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User is offline   OpenMaw 

  • Judge Mental

#20

The aliens in DN2 were going to use his brain patterns for their war computer and turn duke into a vegetable in perpetual miser. Because Rigelitans are super big assholes.

Honestly it wouldn't take a huge amount to tweak DNF to make it at least bareable to play. The writing, without requiring huge new assets, could have been done so much better and given the game a better overall tone/feel which would have helped a lot to it not being such a slog.

I'm working on a documentary project about Duke Nukem, and I am dreading having to play through DNF again. I've got nothing but animosity towards it.
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