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Issue with Device Configuration for Music Typer using EDuke32

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Whenever I play any Duke Nukem 3D game using EDuke32, I would boot up the game and what I'm hearing is some Adlib or Sound Blaster music playing. I prefer more of General Midi since it's upbeat. But when I go into the Options and into Device Configuration, I changed the Midi Driver from OPL3 EMU (which is what it was currently playing) to Windows MME. So then I applied the changes. But every time when I exit the game and then run EDuke32 once more, it goes back into playing the OPL3 EMU music. Why couldn't it keep the settings and what should I do to resolve it?
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