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Gamepad sensitivity issue

User is offline   GemaH 

#1

I think the sensitivity options for the gamepad are a bit off.

The tiniest possible movement i can do appears too big on the screen. Meaning, the moment i push the joystick just a tiny bit to register the smallest possible movement, the camera moves too fast, making it very difficult to do micro movements and aim tiny targets.

I tried every other option available like deadzone and saturation but the only option that affects this is sensitivity. But in order to be able to make micromovements, i have to turn sensitivity way down and if i do, i cant turn fast enough if i turn the joystick all the way.

In other source ports like Raze, this works properly. If i do a tiny movement on the joystick, i see a tiny movement on the screen, If i turn all the way up, it turns fast. But in Eduke, if i do a tiny movement, the movement on the screen is too fast/jumpy.

This post has been edited by GemaH: 21 September 2021 - 02:48 AM

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#2

Try this WIP build and check if the gamepad handles any better:

Attached File  eduke32_r9732_wip.zip (4.45MB)
Number of downloads: 178
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User is offline   GemaH 

#3

View PostDoom64hunter, on 21 September 2021 - 11:26 AM, said:

Try this WIP build and check if the gamepad handles any better:

Attachment eduke32_r9732_wip.zip

Yes, much better. Ideal even :)
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