WG MEGA PACK "33 levels by WIlliam Gee in 1 GRP file."
#61 Posted 19 May 2024 - 07:40 PM
Thanks, yup my memory is crap these day but I remember now, glad you got it working.
#62 Posted 15 November 2024 - 02:52 PM
Devon is playing the WGPandora levels lately.
https://www.youtube....OsMsqKza&t=5752
Tomorrow he continues live with WGCity 1 and 2
https://www.youtube....OsMsqKza&t=5752
Tomorrow he continues live with WGCity 1 and 2
#63 Posted 31 December 2024 - 03:42 PM
Updated map list.
Attached File(s)
-
WG MEGA PACK MAP LIST 2025.txt (1.53K)
Number of downloads: 138
This post has been edited by William Gee: 31 December 2024 - 03:44 PM
#64 Posted 01 January 2025 - 04:16 PM
NightFright, on 08 May 2024 - 12:44 AM, said:
Small visual glitch I've encountered while playing. The top sides of these three poles/pedestals/whatever in "Terraform" ("WG Pandora" episode) seem to be untextured.




I finaly got around to fixing this, and some walls that needed to be blocked and other bits in the same level and level1 of Pandora.
Up to v6.5 now.
#65 Posted 02 January 2025 - 07:20 PM
https://www.moddb.co...loads/wgmegav70
Added Lady Killer to WGPandora episode, removed the DM maps and updated the loading screens. Now all of the SP maps are in the 4 episodes to play.
Added Lady Killer to WGPandora episode, removed the DM maps and updated the loading screens. Now all of the SP maps are in the 4 episodes to play.
#66 Posted 07 January 2025 - 10:47 PM
Small thing I noticed while converting the latest release for the Addon Compilation:
In your user.con, the music track for "Knee-Deep" is defined as "wgkd1x.0gg". Not sure whether EDuke32 would recognize it with that typo in the file ending (should be .ogg, ofc).
In your user.con, the music track for "Knee-Deep" is defined as "wgkd1x.0gg". Not sure whether EDuke32 would recognize it with that typo in the file ending (should be .ogg, ofc).
#67 Posted 07 January 2025 - 10:53 PM
I tested it recently and it worked. But better to change it to lower case next time.
#68 Posted 07 January 2025 - 10:55 PM
William Gee, on 07 January 2025 - 10:53 PM, said:
I tested it recently and it worked. But better to change it to lower case next time. 
I see its Zero and not O strange that the music still played.
I guess it recognized
the music cause its the same name as the map file.
This post has been edited by William Gee: 07 January 2025 - 10:57 PM
#69 Posted 07 January 2025 - 11:57 PM
The file ending might possibly not even matter. Either way, seems EDuke32 has some means to compensate for such glitches, which is good to know.
#70 Posted 09 January 2025 - 09:12 PM
Its fixed now, I also completely reorganized everything and put it into a PK3 file instead. Also fixed some level bugs I knew about.
#71 Posted 10 February 2025 - 12:27 PM
Hello William, loving the newest update a lot, spent most of January playing through the whole thing. Near the beginning of Emerald Abyss level, those weird flickering bridges can be seen:

I don't think I've seen the last time I've played through the mod (during the summer, while checking out Alien Armageddon)
using eduke32_win64_20241226-10608-8d79c372a

I don't think I've seen the last time I've played through the mod (during the summer, while checking out Alien Armageddon)
using eduke32_win64_20241226-10608-8d79c372a
This post has been edited by CryptKiller: 10 February 2025 - 12:37 PM
#72 Posted 10 February 2025 - 01:21 PM
CryptKiller, on 10 February 2025 - 12:27 PM, said:
Hello William, loving the newest update a lot, spent most of January playing through the whole thing. Near the beginning of Emerald Abyss level, those weird flickering bridges can be seen:

I don't think I've seen the last time I've played through the mod (during the summer, while checking out Alien Armageddon)
using eduke32_win64_20241226-10608-8d79c372a

I don't think I've seen the last time I've played through the mod (during the summer, while checking out Alien Armageddon)
using eduke32_win64_20241226-10608-8d79c372a
Thank you, I know why they are there and I will fit it. Thanks again!
This post has been edited by William Gee: 10 February 2025 - 01:21 PM
#73 Posted 12 February 2025 - 10:59 PM
UPDATE :7.3
1) Fixed texture/sprite bugs in Pandora boss map.
2) Added Casino sounds to Lady Killer level.
1) Fixed texture/sprite bugs in Pandora boss map.
2) Added Casino sounds to Lady Killer level.

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