So what have I been up to AvP related? I finished 4/5 of the bonus levels of the alien, and did one bonus level of the marine.
It's great, some bonus levels of the marine have a jetpack! It's really fun to use, and way better executed than Duke3D. It controls more like in Manhattan Project, with a key to go up, and let gravity take you down... I like that better than constantly having the same height with jump = up and duck = down. You also don't have to select it from your inventory, which also makes it better than in Duke3D. You just hit the key assigned to jetpack and you go up... simple as that (I know you could also assign a hotkey for selecting the jetpack in Duke3D... but it's still way slower than just having to hit the jetpack key and immediately go up, because in Duke3D you have to click the hotkey for jetpack, press use inventory, and press & hold jump).
This is me escaping by jetpack You can see the alien next to my flare.
Just a temporary solution though, you're not safe in mid-air either, since the aliens will crawl on the walls and then jump at you. And if they can't do that, they'll crawl from the walls to the ceiling, crawl on the ceiling until they have they about same X,Y coordinates as me, and then jump at me The AI is really smart.
Of course, it wouldn't be "Aliens versus Predator questions" if I didn't ask a question, so here it is:
Quote
I have the gold edition of Aliens versus Predator. I'm playing it on a Windows98 machine, on a system with 128mb memory, 550mhz, and an onboard graphics card that makes the game run decent except whe there are many aliens on the screen.
I am enjoying this game a lot, but something very strange is happening. It's so frustrating (altough I got used to it) and so abnormal I thought this can't be normal. This HAS to be a bug.
The thing is, each time I kill an alien, another one respawns in another room close to where I am... in some levels almost INSTANTLY.
It's so exaggerated that I'm better off running and hoping I find the exit of the level, than killing all aliens and taking my time to explore.
It's remarkable how it only happens with aliens, though. When I play as the alien or the predator, and I'm fighting marines, they hardly ever respawn. When I play as the alien or the marine, and I'm fighting a predator, it never respawns. But when I play as the marine or the predator, and I'm fighting aliens, they don't do anything else BUT respawning (figuratively speaking). Completely kills the suspense and my need for exploration.
In the first marine level, it doesn't happen though. Or rarely at least, I noticed it on my second playing session through that level, but not on my first (on my first it was nice and suspenseful... and when I encountered an extra alien I thought the game respawned it, like Doom 3 does, but I didn't think they kept respawning infinitely). After I finished the first level for the first time, and I got to level two, which starts outside, I kept running around, killing the aliens. After running around for 10 minutes, I knew it: all aliens respawn infinitely!
In that level, it was adrenaline pumping; but as soon as I reached the later levels, like Tyrargo, and Predator levels like "Razernij 161", the respawns became so annoying I just ignored all aliens and rushed through the level, and it's a shame I was forced to do that. I mean, being forced to run instead of shoot could be fun for one level, but if the big part of the marine & predator campaign is like that, it's just a waste of cool level design.
I was wondering what everyone else thinks, because to my surprise no review on the internet mentions this, which almost leads me to believe it's a bug on my end.
I am enjoying this game a lot, but something very strange is happening. It's so frustrating (altough I got used to it) and so abnormal I thought this can't be normal. This HAS to be a bug.
The thing is, each time I kill an alien, another one respawns in another room close to where I am... in some levels almost INSTANTLY.
It's so exaggerated that I'm better off running and hoping I find the exit of the level, than killing all aliens and taking my time to explore.
It's remarkable how it only happens with aliens, though. When I play as the alien or the predator, and I'm fighting marines, they hardly ever respawn. When I play as the alien or the marine, and I'm fighting a predator, it never respawns. But when I play as the marine or the predator, and I'm fighting aliens, they don't do anything else BUT respawning (figuratively speaking). Completely kills the suspense and my need for exploration.
In the first marine level, it doesn't happen though. Or rarely at least, I noticed it on my second playing session through that level, but not on my first (on my first it was nice and suspenseful... and when I encountered an extra alien I thought the game respawned it, like Doom 3 does, but I didn't think they kept respawning infinitely). After I finished the first level for the first time, and I got to level two, which starts outside, I kept running around, killing the aliens. After running around for 10 minutes, I knew it: all aliens respawn infinitely!
In that level, it was adrenaline pumping; but as soon as I reached the later levels, like Tyrargo, and Predator levels like "Razernij 161", the respawns became so annoying I just ignored all aliens and rushed through the level, and it's a shame I was forced to do that. I mean, being forced to run instead of shoot could be fun for one level, but if the big part of the marine & predator campaign is like that, it's just a waste of cool level design.
I was wondering what everyone else thinks, because to my surprise no review on the internet mentions this, which almost leads me to believe it's a bug on my end.
I posted this at the Gamespot forums, because I saw nothing about respawning aliens in their review. I thought: Let's not leave Micki! & co out, I'll post it here as well.