#6
Posted 10 June 2021 - 12:57 PM
Totally; you know, in the end, regardless of the relative disorganization when it comes to long term, anyone with a specific interest, inquiry or general aspect of mapping they would like to discuss can easily start a thread on here, the community is generally receptive and enthusiastic about those discussions and at the end of the day, those lists sort of end up writing themselves. I see a lot of threads on here that could easily qualify as collaborative articles, just given that formal presentation. I would too love seeing more structure, up-to-date documentation, elaborate text-based content and perhaps more focus on the 'social' aspect of Duke 3D mapping throughout history as well (for the lack of a better term), but that's essentially a full-time enterprise to first establish and then keep running - the job of a magazine editor.
Honestly, just the current, high number of people still contributing to the community with their work and/or online support for free in 2021 is great in the first place and makes for the full half of the glass, so to speak; most of it really is hobbyists and artists who are already quite busy contributing their own way, to the point where one couldn't realistically ask them for much more right now (but it's great to fuel that vision still). If the transmission of information for posterity is a concern, I'm not too worried about the renewal of generations of mappers at all, especially since eDuke32/Mapster32 keeps simplifying everything overly technical all the while gaining traction since World Tour and Ion Fury, always making Duke 3D user mapping more visible and accessible, and we're in an era where people will make YouTube videos and social media posts out of everything, I feel like the relay is assured. I'm actually seeing more and more not just current projects, but also new Duke websites and YouTube videos/channels regularly pop up these days, so I'm sure the lack of organization is just a matter of time for a community that was always smaller than Doom's and thus needed more time to structure itself.
On a side note, I'm sure the Duke 3D Map & Dod Mod of the Month thread on here will pick up and spontaneously explore the history of mapping you seem interested in. It's still fresh and started out with one of the most popular series (Roch) which the longtime community members may or may not find a bit redundant to discuss at this point, but it's a good and easy start (and so not an unwise choice).
This post has been edited by ck3D: 10 June 2021 - 01:00 PM
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