lols
so any suggestions for solution to get around the fact that under a pal lighting the skin changes? just notice that
Shiny New Toys "Custom Look Update Pack"
#61 Posted 16 July 2009 - 07:02 PM
#62 Posted 16 July 2009 - 08:02 PM
DanM, on Jul 16 2009, 08:02 PM, said:
lols
so any suggestions for solution to get around the fact that under a pal lighting the skin changes? just notice that
so any suggestions for solution to get around the fact that under a pal lighting the skin changes? just notice that
Add these lines somewhere into DEFSPLUS.CON:
spritenopal BOTALLY
spritenopal BOTALLYCROUCH
Let me know if that works.
#63 Posted 16 July 2009 - 11:44 PM
thanks DT that worked perfectly
here is the updated .def
here is the updated .def
This post has been edited by DanM: 16 July 2009 - 11:45 PM
#64 Posted 17 July 2009 - 12:02 AM
I updated the pack: Now the "dukeeedf" skin is an platinum hair man.
http://www.2shared.com/file/6725549/35826b...SS_WARFARE.html
From the DanM .txt instructions:
I don't like owerwrite, make a more pratic .bat load version.
http://www.2shared.com/file/6725549/35826b...SS_WARFARE.html
From the DanM .txt instructions:
Quote
Install
Overwrite to your duke3d_hrp.zip with STORE on for compression options
Overwrite to your duke3d_hrp.zip with STORE on for compression options
I don't like owerwrite, make a more pratic .bat load version.
This post has been edited by Fantinaikos: 17 July 2009 - 12:09 AM
#65 Posted 17 July 2009 - 01:33 AM
iam not the greatest with installers, but come to think of it, it only overwrites the original duke skin with a gloved one, and that will be included with the DNF3D pack
so you basically have to overwrite the highres folder in the duke3d_hrp.zip (COMPRESSION ON STORE!) and use these updated cons which ive uploaded now that make it more random, no blonde soldiers or standard duke models.
if anyone wants to make a .bat installer that would be good you can have cred in the .txt, but if they are going to be included with dukeplus i guess i wont worry too much about it
so you basically have to overwrite the highres folder in the duke3d_hrp.zip (COMPRESSION ON STORE!) and use these updated cons which ive uploaded now that make it more random, no blonde soldiers or standard duke models.
if anyone wants to make a .bat installer that would be good you can have cred in the .txt, but if they are going to be included with dukeplus i guess i wont worry too much about it
#66 Posted 17 July 2009 - 01:44 AM
When i said ".bat" im not intend an installer, but a basic coded .bat for overwrite nothing whit a line like this:
EDuke32.exe /gCLASS WARFARE.zip -game_dir DukePlus
I have alredy tried this but it's dont work.
Overwrite yes instead, but it's a little inconvenient.
EDuke32.exe /gCLASS WARFARE.zip -game_dir DukePlus
I have alredy tried this but it's dont work.
Overwrite yes instead, but it's a little inconvenient.
This post has been edited by Fantinaikos: 17 July 2009 - 01:46 AM
#67 Posted 17 July 2009 - 02:06 AM
i used that command line with classwarfare.zip as one word and having it compressed on store and it worked liked that, just trying to get the dukeplus.def to load aswell so the crouch skins work
edit i think renaming the new art files to there original name and using the zip thing should work fine and no need for con editing
ill have a new pack up soon
edit i think renaming the new art files to there original name and using the zip thing should work fine and no need for con editing
ill have a new pack up soon
This post has been edited by DanM: 17 July 2009 - 02:11 AM
#68 Posted 17 July 2009 - 02:20 AM
Ok but include this in the next pack:
Maybe that looks more old than platinum but a veteran is is what a squad need.
Maybe that looks more old than platinum but a veteran is is what a squad need.
#69 Posted 17 July 2009 - 04:09 AM
Done & Done
Here is the new Class Warfare pack with .bat, easy to run
CLASS WARFARE
* Updated with Fantinaikos new skin, the surly old vet equiped with rocket launcher.
NOTE : add
spritenopal BOTALLY
spritenopal BOTALLYCROUCH
to your dukeplus.def to make sure the soldiers skin stays the same under pal lighting
now it will still spawn pal 0's the normal dukeskin which now is the edf uniform for this pack
i have included 1405_duke_11.png for Deepthought to make changes to his dukeplus so it will always spawn a diff soldier instead of the players one.
Here is the new Class Warfare pack with .bat, easy to run
CLASS WARFARE
* Updated with Fantinaikos new skin, the surly old vet equiped with rocket launcher.
NOTE : add
spritenopal BOTALLY
spritenopal BOTALLYCROUCH
to your dukeplus.def to make sure the soldiers skin stays the same under pal lighting
now it will still spawn pal 0's the normal dukeskin which now is the edf uniform for this pack
i have included 1405_duke_11.png for Deepthought to make changes to his dukeplus so it will always spawn a diff soldier instead of the players one.
This post has been edited by DanM: 17 July 2009 - 04:17 AM