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Strange ceiling bump thing  "Might be a bug"

User is offline   XThX2 

#1

There's this strange "jump to ceiling thing" that I mentioned a few weeks ago happening again. What I mean by that is, player immediately goes upwards until he reaches to the ceiling's height. Even though I have doubts, I'm sure my mod has nothing to do with it, as what I last added was something in EVENT_EGS, and this thing happened EVEN when I restored my CONs to their previous. This can be a random bug, as I absolutely have not changed anything about player's height, nor it's speed. Here's an image to illustrate what I'm talking about.

Posted Image

I can also load my cons here if needed. The log has nothing told about it either.

NOTE : This is the second time this is happening, both in different eduke versions. (This bug was fixed when a new build came, but started to happen once again.)

This post has been edited by XThX2: 11 July 2009 - 03:13 PM

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User is offline   XThX2 

#2

I found out why it happened. It seems that when you define a few frames of the weapon as PNG in a def file, and the rest as BMP, it screws out some stuff in your files. How I found this out? It screwed my high-res hud. It also caused this jump thing, when I commented it out, it worked. Pretty strange for it to cause the player jump huh?
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User is online   Danukem 

  • Duke Plus Developer

#3

View PostXThX2, on Jul 12 2009, 04:28 AM, said:

I found out why it happened. It seems that when you define a few frames of the weapon as PNG in a def file, and the rest as BMP, it screws out some stuff in your files. How I found this out? It screwed my high-res hud. It also caused this jump thing, when I commented it out, it worked. Pretty strange for it to cause the player jump huh?



So when you made them all PNG the problem went away?
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User is offline   supergoofy 

#4

That was the reason why duke64 mod crashed frequently. When I converted all textures/sprites files to png, there were no more crashes.
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User is offline   XThX2 

#5

View PostDeeperThought, on Jul 12 2009, 11:37 AM, said:

So when you made them all PNG the problem went away?


Yeah the problem went away... It's pretty strange.
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User is offline   Jimmy 

  • Let's go Brandon!

#6

Very odd. Quakis had told me a while ago he removed all the art from the game, and tried running a map with absolutely no art at all, and the same thing was happening.
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