Played the map, it was notably shorter than your previous works. I liked all the dynamics in it, also having a gameplay on the ship which you board later on was a nice surprise. The design of that ship was my favourite part, it looked like something strongly inspired by Star Trek (especially the bridge), also the "captain's log" joke cracked me up
The effects worked pretty well, the solution with red key was pretty unusual here! Combat wasn't either too easy or too challenging, maybe at the beginning it was more on the hard side, also the armor was provided only extremely late in the level I think, so the encounters were tougher than usually, especially with hitscanners. The double Battlelord encounter was especially well done.
My nitpicking would only go to somehow generic use of textures and rooms/decorations (i.e. having a lot of empty security rooms, cargo bays, crates and boxes), but all the dynamics of the station, with explosions and moving parts kinda made up for it. Also the station looked a bit flat/boxy, which is too bad given there's been a lot of windows allowing you for a nice space view. The ship was much better in terms of design, especially the drastically sloped windows were cool. Shading was as always top notch.