Penthouse Paradise bug fixes
#1 Posted 10 April 2021 - 08:27 PM
Does anyone know what happened to it?
#2 Posted 10 April 2021 - 09:20 PM
this is the only fix I'm aware of
edit: maybe this one has the fixes. I don't know
https://www.moddb.co...house-paradise1
This post has been edited by Forge: 10 April 2021 - 09:27 PM
#3 Posted 10 April 2021 - 10:34 PM
Forge, on 10 April 2021 - 09:20 PM, said:
this is the only fix I'm aware of
edit: maybe this one has the fixes. I don't know
https://www.moddb.co...house-paradise1
The first post links to a dead download link.
The second post by NightFright mentions he fixed it but not where to find the download...
Edit: Just tried the moddb link and it's the uncorrected version.
This post has been edited by Avenger: 10 April 2021 - 10:43 PM
#4 Posted 11 April 2021 - 03:13 AM
#5 Posted 11 April 2021 - 06:14 AM
Avenger, on 10 April 2021 - 10:34 PM, said:
you have to download the huge addon compilation pack that nightfall made. Then if you simply want the fixed map, you'll have to dig through the files until you find the penthouse.grp file, extract it, then extract the map out of the grp into the original folder where you currently have the pp release installed
EDuke32 Addon Compilation v3.14 (635 MB)
http://hrp.duke4.net/download.php
here. i already have it downloaded & not everyone has a grp extractor, so I took a few mins to help you out
PARADISE.zip (95.46K)
Number of downloads: 502
This post has been edited by Forge: 11 April 2021 - 06:25 AM
#6 Posted 11 April 2021 - 04:51 PM
Forge, on 11 April 2021 - 06:14 AM, said:
EDuke32 Addon Compilation v3.14 (635 MB)
http://hrp.duke4.net/download.php
here. i already have it downloaded & not everyone has a grp extractor, so I took a few mins to help you out
PARADISE.zip
Appreciate the help.
I placed the paradise.map file inside my Penthouse Paradise folder along side the GRP and CON files, started the game with Eduke32 and there's no change.
Do I need to reference the file with a cammand line parameter? Or do I have to physically replace the map file inside the GRP?
#7 Posted 11 April 2021 - 07:13 PM
Quote
I fucking love you Forge. I love Penthouse paradise but this has been pissing me off forever.
As thanks, have a choccy milk on me:
This post has been edited by jkas789: 11 April 2021 - 07:16 PM
#8 Posted 12 April 2021 - 06:32 AM
Avenger, on 11 April 2021 - 04:51 PM, said:
there are two version of pp.
Are you using the one with all the files loose in a folder (the original from'97), or are you using one with a grp file?
if you are using the one with the grp file, then yes, you have to replace the map file inside the grp. Dropping a loose map file in the same folder as the grp will not over-ride what's inside the grp
(technically you can also extract everything out of the grp, replace the map, & play with all the files loose)
This post has been edited by Forge: 12 April 2021 - 10:10 AM
#9 Posted 12 April 2021 - 06:41 AM
jkas789, on 11 April 2021 - 07:13 PM, said:
thanks. I fixed a few things for nf's compilation, but i think nightfright is the one that fixed the map
This post has been edited by Forge: 12 April 2021 - 10:11 AM
#10 Posted 12 April 2021 - 06:19 PM
Forge, on 12 April 2021 - 06:32 AM, said:
Are you using the one with all the files loose in a folder (the original from'97), or are you using one with a grp file?
if you are using the one with the grp file, then yes, you have to replace the map file inside the grp. Dropping a loose map file in the same folder as the grp will not over-ride what's inside the grp
(technically you can also extract everything out of the grp, replace the map, & play with all the files loose)
I bought my copy from zoom platform so all you get is a GRP and CON file for each expansion.
I used an online tool to replace the .MAP file inside the GRP, replaced the GRP with the new one inside my Penthouse Paradise folder and there's still no change when loading the game with EDuke32...
#11 Posted 12 April 2021 - 11:09 PM
he did rename it though.
the original map name is PENTHOUS.MAP
nf renamed his to PARADISE.MAP
so if you "replaced" the map you may have only added it to the grp, not overwritten the original.
rename paradise to penthous and try again.
and don't load from a save. just putting that out there.
also I'm sus of an online grp file manager. I prefer using xgroup by proasm. Maybe it's intended use is for shadow warrior, but it works with all build grp files that i've tried it on
http://www.proasm.com/sw/xgroup.html
This post has been edited by Forge: 12 April 2021 - 11:14 PM
#12 Posted 13 April 2021 - 06:47 PM
Forge, on 12 April 2021 - 11:09 PM, said:
he did rename it though.
the original map name is PENTHOUS.MAP
nf renamed his to PARADISE.MAP
so if you "replaced" the map you may have only added it to the grp, not overwritten the original.
rename paradise to penthous and try again.
and don't load from a save. just putting that out there.
also I'm sus of an online grp file manager. I prefer using xgroup by proasm. Maybe it's intended use is for shadow warrior, but it works with all build grp files that i've tried it on
http://www.proasm.com/sw/xgroup.html
I used the tool you linked to. I extracted all the files from the GRP except the old PENTHOUS.MAP file to a folder. I added the new file you provided and renamed it to PENTHOUS.MAP then created a new GRP file. I then replaced this new GRP with the old one in the Penthouse paradise directory. I started EDuke32 with a brand new game and the same issues still occur. There is literally no change from the previous one which would lead me to believe that this map file is exactly the same as the old one.
Attached File(s)
-
Folder.rar (1.75MB)
Number of downloads: 218
This post has been edited by Avenger: 13 April 2021 - 06:53 PM
#13 Posted 14 April 2021 - 06:45 AM
the original has this overlap in the corner
the fix doesn't
if you're still getting problems, then there's nothing I can do for you
#14 Posted 14 April 2021 - 06:57 AM
Forge, on 14 April 2021 - 06:45 AM, said:
the original has this overlap in the corner
penthouse1.png
the fix doesn't
paradise1.png
if you're still getting problems, then there's nothing I can do for you
Did you try the GRP I attached?
What was your result with it? Are you able to surface from the water in the first area with the sub?
Is the floor texture in the first indoor area with the 3 tables still misaligned?
#15 Posted 14 April 2021 - 07:14 AM
if you still can't surface, you're not replacing the map properly.
try renaming the fixed map to the other map in your grp file PPAKPENT.MAP
(change the paradise.map name to PPAKPENT.MAP and put that in the grp)
i'm not calling you a liar, but brah, I'm not there looking over your shoulder to see what you're launching, what version you have, and which map gets used
This post has been edited by Forge: 14 April 2021 - 07:21 AM
#16 Posted 15 April 2021 - 04:17 AM
Forge, on 14 April 2021 - 07:14 AM, said:
capt0000.png
if you still can't surface, you're not replacing the map properly.
try renaming the fixed map to the other map in your grp file PPAKPENT.MAP
(change the paradise.map name to PPAKPENT.MAP and put that in the grp)
i'm not calling you a liar, but brah, I'm not there looking over your shoulder to see what you're launching, what version you have, and which map gets used
That was the solution.
You had previously told me to replace the incorrect MAP file.
Thank you.
#17 Posted 15 April 2021 - 07:04 AM
Avenger, on 15 April 2021 - 04:17 AM, said:
true
i'm sorry
it happens when trying to help someone blindly and you don't know what version of duke3d they have, and which of the dozens of versions of pp they have.
i falsely assumed that if you had a version with multiple map files, you would have figured out on your own that if replacing one didn't work, then you'd replace the other.
i sincerely do apologize for taking up so much of your time and keeping you from enjoying the map
This post has been edited by Forge: 15 April 2021 - 07:23 AM
#18 Posted 16 April 2021 - 07:20 AM
Forge, on 15 April 2021 - 07:04 AM, said:
i'm sorry
it happens when trying to help someone blindly and you don't know what version of duke3d they have, and which of the dozens of versions of pp they have.
i falsely assumed that if you had a version with multiple map files, you would have figured out on your own that if replacing one didn't work, then you'd replace the other.
i sincerely do apologize for taking up so much of your time and keeping you from enjoying the map
I mean no disrespect. I truly do appreciate your help and we ultimately did find the solution but you were insinuating that I was doing something wrong which was contributing to the problem when that wasn't the case. I have far more of a Doom background editing WAD's with slade then I do GRP's for build engine games.
Either way, I'm glad this is resolved and thanks for your help. Hopefully the thread acts as a reference for someone else searching for a fix 5-10 years down the road.