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Widescreen art + palette shenanigans

User is offline   Ninety-Six 

#1

When I play classic Duke using eduke, I always play with the widescreen sprites so that things align properly. This works perfectly fine in almost all cases, barring anything that uses custom art.

Even Caribbean has widescreen art available, so of course I use that. Everything was fine until I found that ALF's Resort map (turns out he uploaded it to Mod DB: https://www.moddb.co...ons/alfs-resort ). Cool map, but probably my favorite aspect about it is the custom palette.dat it includes. It turns the normal blues into bright cyans that really fits the tropical theme. Ever since, it became an ever-present component of my caribbean playthroughs, much like Mark McWane's version of Doomsday.


The problem is that it doesn't play nice with the widescreen art, at least in regards to the pistol and soak'em:

Attached Image: duke0015.png


Now, I have some basic idea of what's going on here. Because it changes the blues, and the art being called on uses the old blues, it causes a conflict. What I don't quite understand is why the old blues aren't automatically converted to the new palette, like the existing frames are (the art that didn't require new sprites, such as the pistol when neutral, are converted successfully).

I'm not necessarily reporting this as a bug in eduke32 since this has been a thing ever since I discovered the new palette. However, I wish to understand what exactly is going wrong and if there is a way to fix it short of manually recoloring all the widescreen frames.



EDIT: For clarification purposes, everything I'm talking about refers to the classic renderer. I have no idea how it looks under polymost.

This post has been edited by Ninety-Six: 27 December 2020 - 11:13 PM

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User is offline   NightFright 

  • The Truth is in here

#2

It might be a late reply, but I have solved this issue in the addon compilation. The widescreen art had not been properly converted to the Duke3D palette, which I did. It's actually done since ages, you just didn't know about it. :P

This post has been edited by NightFright: 16 May 2021 - 04:38 AM

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