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World Tour maps are loaded as multiplayer ones

User is offline   240-185 

#1

World tour maps are loaded as if it were arena maps.

As a result, E5L1 is playable, but starting from E5L2, crucial parts are locked out (For example, the storage room behind the Russian supermarket won't open), thus preventing the solo player to progress further and complete the map normally.
The workaround is to use the DNUNLOCK cheat code, which is a bit tedious.

My version of EDuke32:
EDuke32 r9278-2b9da706b
Built Dec 6 2020 19:44:46, GCC 10.2.0, 64-bit

(on Ubuntu 20.10)

This post has been edited by 240-185: 12 December 2020 - 11:29 AM

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User is offline   Hendricks266 

  • Weaponized Autism

  #2

Check that you have the Stopgap installed correctly. Is all the text showing up as "#Episode1Name" and "#E5L1" too?
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User is offline   240-185 

#3

I haven't heard of Stopgap before, therefore, I don't have it.

I manually edited USER.CON instead to replace all the #text.
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User is offline   Player Lin 

#4

View Post240-185, on 12 December 2020 - 02:09 PM, said:

I haven't heard of Stopgap before, therefore, I don't have it.

I manually edited USER.CON instead to replace all the #text.


You needed Stopgap for running World Tour maps, or it won't working right.
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User is offline   240-185 

#5

Stopgap has been installed.
It didn't change anything.
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User is offline   Hendricks266 

  • Weaponized Autism

  #6

Please attach your eduke32.log.
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User is offline   240-185 

#7

I'm including 3 files:
* eduke32_stopgap_autoload.log: loading the stopgap.zip file since the autoload folder
* eduke32_e32wtgrp.log: unzipped all the files related to the stopgap and loading the eduke32.grp file.
* A screenshot showing "Red Rumble" being unbeatable for now.

The new flame-throwing enemy works perfectly fine. However, despite loading all the files related to the stopgap, the episodes and the messages still show as #something.
I'm reminding that I'm using the latest build under Ubuntu 20.10.

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  • Attached Image: wt.png

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