Aleks, on 02 December 2020 - 03:49 AM, said:
There's a couple of purple/magenta colours (also that transparent pink), but in the original tileset, I think the only texture that uses them is purple lava. There's a bunch of light blue tones, but nothing that is close to cyan at all. Personally, I think that this palette is something not to really mess with after 25 years, as most people are really deeply rooted into it and it's something that greatly contributed to Duke's success and originality (i.e. vibe and composition of these colours used in levels/original tiles).
I agree, we even talked a lot about the funky colours of the Birth tileset, how different it was to the classic ones, despite using the classic palette. Some Doom mods like Eviternity or Ancient Aliens changed the palette and honestly they felt like a different game with it and classic enemies looked totally out of place in those environments. Yet, it's still weird how Duke's palette is mssing RGB apex colours, they would have made sense in Lunar Apocalypse at least in some crazy abstract areas.