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building the Eduke32 for Ion fury?

User is offline   Jim 

#1

So I have been building Eduke32 from the source code normally with msys2, but I heard that to building the eduke for Ion fury, you need to put in an additional command. What command do I need? Ion fury seems to run with regular eduke. Am I missing something? Thanks!
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#2

make FURY=1


To speed it up, add the -jX parameter, replacing X with the number of parallel processes you want to compile with.
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User is offline   dwtietz 

#3

It'll run fine using eduke32.exe. If you use the FURY=1 flag, it just strips out some Duke specific stuff that doesn't pertain to Ion Fury.
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User is offline   MetHy 

#4

View Postdwtietz, on 30 November 2020 - 10:02 AM, said:

It'll run fine using eduke32.exe. If you use the FURY=1 flag, it just strips out some Duke specific stuff that doesn't pertain to Ion Fury.


I'm pretty sure there will be some issues if you use EDuke32.exe without the FURY flag, though I can't remember which issues specifically; unless that's old news by now.

This post has been edited by MetHy: 30 November 2020 - 10:05 AM

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User is offline   dwtietz 

#5

View PostMetHy, on 30 November 2020 - 10:05 AM, said:

I'm pretty sure there will be some issues if you use EDuke32.exe without the FURY flag, though I can't remember which issues specifically; unless that's old news by now.

Maybe old news... Not sure. I've never really encountered any issues, although I generally don't use eduke32.exe myself to play Ion Fury. When I do compile, I create fury.exe files with some modifications that I've made to the source code to tailor suite it the way I like it. ;)
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