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About PowerSlave  "need a bit of guidance"

User is offline   the_raven 

#1

Ok, so I want to play PowerSlave. I've read on pediwikia that there were at least two main versions - the PC dos version and the console version - that have different endings. Are the endings the main difference between them?
I've also read about a fanmade PC port of the console version - PowerSlave Ex - that NightDive hogged up recently while they're making their own recreation or whatnot.
And then there's Exhumed and something else - PC source ports?

So my question is: What do I play? I think I still have the dos version on a disk somewhere, but I'd still like some guidance.
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User is online   Jimmy 

  • 1776 World Wide

#2

The PlayStation and Saturn versions of the game are somewhat similar, and the PC version is radically different. They all have unique content.

There are two ports for modern PCs of the DOS game, PCExhumed and BuildGDX. I don't think there's a clear winner as to which is better but I haven't played with them much myself.

This post has been edited by Jimmy: 30 October 2020 - 01:24 AM

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User is offline   Dzierzan 

#3

Mind that Powerslave EX is based on console version while the rest support PC version.
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User is offline   MetHy 

#4

The DOS version uses Build, an older version of Build than Duke's, and was the first version made despite not being released first.

Then they made the Saturn version, which is basically a different game sharing the same assets (textures, enemies, weapons, sounds, etc) but with completely different gameplay and levels, and uses a true 3D engine made in house. This version was released first.

Then they ported that version to PS1 but if I'm not mistaken it was reprogrammed pretty much from scratch, and also includes many differences, you can't "bomb jump" in that version and about 5 levels are completely different.

PCExhumed and BuildGDX lets you play the Build version. PowerslaveEX is a port of the PS1 version. I haven't checked EX in a long time time so maybe it's better now but last time I checked it was still in beta state.

This post has been edited by MetHy: 30 October 2020 - 12:01 AM

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#5

PowerslaveEX is unfinished and will not continue development due to legal issues.

You likely won't see a port of the PSX/Saturn game unless Nightdive gets the rights to re-release it.
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#6

View PostDoom64hunter, on 30 October 2020 - 01:16 AM, said:

PowerslaveEX is unfinished and will not continue development due to legal issues.

You likely won't see a port of the PSX/Saturn game unless Nightdive gets the rights to re-release it.


Source? Curious to read. I was really looking forward to it.
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User is offline   Phredreeke 

#7

View PostJimmy, on 29 October 2020 - 10:40 PM, said:

There are two ports for modern PCs of the DOS game, PCExhumed and BuildGDX. I don't think there's a clear winner as to which is better but I haven't played with them much myself.


GDX is a bit more feature rich. I haven't heard any complaints about either in regard to accuracy.

Previously PCExhumed would be the winner in terms of visuals, but as of 1.14 GDX has palette emulation so I'd consider it a tie in that regard.
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#8

Build Powerslave has a weird difficulty curve. You'll find it really easy in the beginning and a mindfuck in the end, pretty much as soon as the hitscanners show up.
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User is offline   Player Lin 

#9

View PostEmbittered Phallus, on 30 October 2020 - 01:43 AM, said:

Source? Curious to read. I was really looking forward to it.


(I don't know if someone know about NightDive seems got the license of PowerSlave since 2018?)
Seems still in WIP but he/they just had too many projects going the same time right now, so haven't touched PowerSlaveEX yet.

Source : https://twitter.com/...136946119856128

Quote

Samuel Villarreal
@SVKaiser

It will see the light of day. But its on the backburner as we already got multiple projects going on (Shadowman, Sin, etc). I hope to revisit it soon though. Hopefully after the other stuff wraps up.


TL;DR: It will happens eventually, when they(NightDive & Kaiser) finished some other their current projects.

This post has been edited by Player Lin: 01 November 2020 - 01:53 AM

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User is offline   Phredreeke 

#10

When the subject of ND acquiring the license have come up before people have expressed doubts. Hendricks mentioned them trying to get the original programmer to sign off on the release and indemnifying them in case the actual rightsholder shows up.
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User is offline   jkas789 

#11

Let's hope they do. I'm not particularly happy with Blood Fresh Supply, however I did like ND's work on Turok and Doom 64. Also the Strife port was alright.
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User is offline   axl 

#12

Yes, indeed. And hopefully they will include both Saturn and PSX versions of the game. They can leave the PC version out of it, because this is already covered by GDX, PCExhumed and Raze.
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User is offline   WolfmanFP 

#13

The PC version is now available on GOG, published by Throwback Entertainment:
https://www.gog.com/game/powerslave
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User is offline   Master O 

#14

Will Iron Maiden's lawyers sue?
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#15

View PostMaster O, on 19 November 2020 - 09:16 AM, said:

Will Iron Maiden's lawyers sue?


To be honest, any remaster would probably need to drop the Powerslave name, because it was literally only named that way because of the album. No fictional torture device to fall back on for that one.

At least Exhumed already has the "Ex" in the name, lol.
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User is offline   MrFlibble 

#16

Finally!
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User is offline   jkas789 

#17

So Powerslave EX will officially be a thing:

https://twitter.com/...5447897091?s=20

According to Stephan Kick:

Quote

The plan is both the dos version and the console version since they are completely different


https://twitter.com/...9877566464?s=20

Fucking 2020 never stops with its weird shit huh? At least this is a good thing.
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User is online   Jimmy 

  • 1776 World Wide

#18

Hopefully it includes both console versions.
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User is offline   Ninety-Six 

#19

I never had a chance to play any of the three versions so I have some hope for this. Let's hope it is as definitive as possible.
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#20

I thought Kaiser didn't want to touch the Build engine again after what happened with Fresh Supply?

Or at least, that's what I heard.

This post has been edited by Doom64hunter: 21 November 2020 - 05:17 AM

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User is offline   Dzierzan 

#21

It's Powerslave, does it even have anyone around who could compare DOS and any remaster/remake/whatever thoroughly? I doubt that. This wasn't the case with Blood where it still has strong community which could tell every little nitpick.
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User is offline   jkas789 

#22

View PostDoom64hunter, on 21 November 2020 - 05:17 AM, said:

I thought Kaiser didn't want to touch the Build engine again after what happened with Fresh Supply?

Or at least, that's what I heard.


Which kills me. Companies have released shitty games before to passionate audiences, but as long as they get over their pride and and care about their work than they can turn shitty releases into GOTYs. Just look at No Man's Sky and the incredible turn around they did.

Honestly the B:FS situation soured every single game NightDive has released so far. And I genuinely liked both Turok releases, Doom 64 and Strife.
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User is online   Jimmy 

  • 1776 World Wide

#23

I'm not a huge fan of Nightdive but it's not fair to blame them for the Fresh Supply situation. That all comes from the IP holders. The same people who won't release the source code. Their behaviour is why I openly encourage people to only pirate the game and anyone who has the source code should just leak it at this point.
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User is offline   jkas789 

#24

View PostJimmy, on 21 November 2020 - 07:59 AM, said:

I'm not a huge fan of Nightdive but it's not fair to blame them for the Fresh Supply situation. That all comes from the IP holders. The same people who won't release the source code. Their behaviour is why I openly encourage people to only pirate the game and anyone who has the source code should just leak it at this point.


What are you going on about Jimmy? Don't you know that making hotels and scamming people with overpriced underpowered "Hybrid PCs" are very important corporate things?

Jokes aside, I think NightDive could have pushed a bit more to release a final patch for FS, but I think at that point Atari had already cashed out and ND was just about done with all the shitshow. But yes, ultimately, this is all Nu Atari (or WBs?) fault.
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User is online   Jimmy 

  • 1776 World Wide

#25

I can see why they would check out. At least they openly told people just to support NBlood.
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#26

I think that was just a Discord message. They're still raking in the cash from their port, but yeah, that's kaiser being a respectable person.
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