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Linux Insta-Crash  "Sound startup error: SDL Mixer initialization failed."

User is offline   Hendricks266 

  • Weaponized Autism

  #1

I'm trying to run EDuke32 on Ubuntu, but it always crashes with some warning about the SDL Mixer initialization. I installed all the dependencies that the wiki told me to.

EDuke32 2.0.0unstable 20090616
addsearchpath(): Added /home/user/duke/
addsearchpath(): Added /home/user/.eduke32/
Initializing SDL system interface (compiled against SDL version 1.2.13, found version 1.2.13)
Loading libGL.so.1
Loading libGLU.so.1
Using "x11" video driver
Using config file 'eduke32.cfg'.
Scanning for GRP files...
Using group file 'duke3d.grp' as main group file.
Compiling: GAME.CON (151190 bytes)
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
GAME.CON: In actor `ORGANTIC':
GAME.CON:3968: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:5891: warning: found `else' with no `if'.
Found 2 warning(s), 0 error(s).
Resizing code buffer to 16187*4 bytes
Script compiled in 94ms
Compiled code size: 16179*4 bytes, version 1.4+
Pointer bitmap size: 2024 bytes
1918/11264 labels, 321/2048 variables
125/16384 quotes, 0 quote redefinitions
0/88 event definitions, 207 defined actors
Initialized 32.0M cache
Using .RTS file 'DUKE.RTS'
Initializing OSD...
0 joystick(s) found
Executing "eduke32_binds.cfg"
Setting video mode 800x600 (32-bpp windowed)
OpenGL Information:
 Version:  1.2 Mesa 7.4
 Vendor:   VIA Technology
 Renderer: Mesa DRI UniChrome (KM400) 20060710 x86/MMX+/3DNow!+/SSE
Cache contains 0 bytes of garbage data
Initializing music...
Initializing sound...
Initializing MultiVoc... 
  - 32 voices, 512 byte mixing buffers
Uninitializing MultiVoc...
Initializing MultiVoc... 
  - 32 voices, 512 byte mixing buffers
Uninitializing MultiVoc...
UDP networking uninitialized successfully.
[b]Sound startup error: SDL Mixer initialization failed.[/b]
Wrote eduke32.cfg
Wrote eduke32_binds.cfg

0

User is offline   supergoofy 

#2

better ask qbix,
he is the linux guru
0

User is offline   Plagman 

  • Former VP of Media Operations

#3

Does it work when you run it as root? If so, it's a permission problem with your sound devices. Are you in the 'audio' group?
0

User is offline   Hendricks266 

  • Weaponized Autism

  #4

I have no idea. But I'll try it.
0

User is offline   Hendricks266 

  • Weaponized Autism

  #5

I've tried all of your suggestions, but it still does not work. There is a different message, however.

EDuke32 1.5.0unstable 20090807
addsearchpath(): Added /usr/local/share/games/eduke32/
addsearchpath(): Added /home/realdeal/doomduke/
addsearchpath(): Added /home/realdeal/.eduke32/
Initializing SDL system interface (compiled against SDL version 1.2.13, found version 1.2.13)
Loading libGL.so.1
Loading libGLU.so.1
Using "x11" video driver
Using config file 'eduke32.cfg'.
Scanning for GRP files...
Using group file 'duke3d.grp' as main group file.
Compiling: GAME.CON (151190 bytes)
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
GAME.CON: In actor `ORGANTIC':
GAME.CON:3968: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:5891: warning: found `else' with no `if'.
Found 2 warning(s), 0 error(s).
Resizing code buffer to 16187*4 bytes
Script compiled in 84ms
Compiled code size: 16179*4 bytes, version 1.4+
Pointer bitmap size: 2024 bytes
1918/11264 labels, 321/2048 variables
125/16384 quotes, 0 quote redefinitions
0/88 event definitions, 207 defined actors
Initialized 32.0M cache
Using .RTS file 'DUKE.RTS'
Initializing OSD...
0 joystick(s) found
Executing "eduke32_binds.cfg"
Setting video mode 800x600 (32-bpp windowed)
OpenGL Information:
 Version:  1.2 Mesa 7.4
 Vendor:   VIA Technology
 Renderer: Mesa DRI UniChrome (KM400) 20060710 x86/MMX+/3DNow!+/SSE
Cache contains 0 bytes of garbage data
Initializing music...
Initializing sound...
UDP networking uninitialized successfully.
[b]Sound startup error: SDL Audio: error in OpenAudio.[/b]
Wrote eduke32.cfg
Wrote eduke32_binds.cfg


Would that have anything to do with running OSS instead of ALSA? I'm not sure if that's even the case.

This post has been edited by Hendricks266: 19 September 2009 - 02:52 PM

0

User is offline   TerminX 

  • el fundador

  #6

Try installing libsdl1.2debian-pulseaudio and libsdl-mixer1.2 for starters.
0

User is offline   Hendricks266 

  • Weaponized Autism

  #7

Both are already installed and the newest version. For reference, ZDoom works perfectly with sound and music.
0

User is offline   Mblackwell 

  • Evil Overlord

#8

Just offhand, did you build the package/binaries yourself?

This post has been edited by Mblackwell: 20 September 2009 - 10:10 PM

0

User is offline   Hendricks266 

  • Weaponized Autism

  #9

Yep, sure did.
0

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