Hey Duke4 forums, Paraphernalia here from the Duke4 Discord server for those that know me. I am trying to fully explore the many, many different levels the TTK beta/proto has to offer, but a ton of levels are broken/have incomplete areas (like these ceilings you are supposed to jump to and grab onto but Duke doesn't seem to be programmed to hold onto them), so I was wondering if perhaps someone has any idea regarding hidden cheats (many prototypes have simple button combinations to test stuff, like the Crash Bandicoot proto has you press L1 + L2 for complete invincibility) or how to make Gameshark cheats for this game. Neither the US nor the PAL GS codes work. Any help is appreciated!
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Duke Nukem: Time to Kill beta/prototype
#1 Posted 04 June 2020 - 07:32 PM
#2 Posted 19 July 2020 - 04:15 PM
Bumping in case anyone is still interested in fully documenting this prototype.
#3 Posted 25 July 2020 - 03:19 PM
Has the prototype been dumped? Are you referring to this "trade demo" found here: http://redump.org/disc/47883/
#4 Posted 25 July 2020 - 03:38 PM
Smikes, on 25 July 2020 - 03:19 PM, said:
Has the prototype been dumped? Are you referring to this "trade demo" found here: http://redump.org/disc/47883/
It's been dumped several times, but for some reason HiddenPalace doesn't have a link to it. Every time someone uploads it, the link ends up dead.
DNTTKProto
#5 Posted 25 July 2020 - 03:44 PM
I will permanently archive this within my own collection. If it ever turns up missing again just get in touch with me.
#6 Posted 13 September 2021 - 04:34 AM
Sorry for Necro, I haven't seen this information posted anywhere else and feel it's worth sharing. I found a debug menu a few years back while experimenting with the beta. The debug menu can be opened and used by pressing Start on a controller mapped to controller 2.
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