These were made by first dedithering and upscaling using the box model for ESRGAN. Afterwards I tiled them and rendered them in Pano2VR then downscaled to 512x512 and filled in the top and bottoms.
Known issue: The intro level will have the mountain sky, this is because GDX doesn't distinguish between the tiles used in the intro level and rest of the game.
Attached File(s)
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lspskyboxes.zip (1018.08K)
Number of downloads: 12