First, here is the normal positioning:
Now, here it is with newest snapshot. Notice how the HUD numbers have moved down and slightly to the right. The "/" is being drawn with the rotatesprite command, whereas the numbers are being drawn with the digitalnumberz command, which is why the numbers are moved and the "/" is where it was before:
EDIT: This is clearly due to
Quote
screentext: Change behavior when RS_TOPLEFT is not set
Add internal standardhalfheight and tilesizx
Add internal standardhalfheight and tilesizx