Is there a manual available on how to use def files with BuildGDX?
A description of my attempt:
- Created duke3d\dc.defx (I noticed that in the logs that this file was loaded)
Quote
include dcmusic.def
- Created duke3d\dcmusic.def
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// Music definitions (OGG)
music { id "intro" file "dukedc/music/tbss.ogg" }
music { id "E3L1" file "dukedc/music/liberty.ogg" }
music { id "E3L2" file "dukedc/music/samurai.ogg" }
music { id "E3L3" file "dukedc/music/data.ogg" }
music { id "E3L4" file "dukedc/music/night.ogg" }
music { id "E3L5" file "dukedc/music/burning.ogg" }
music { id "E3L6" file "dukedc/music/sneak.ogg" }
music { id "E3L7" file "dukedc/music/sluice.ogg" }
music { id "E3L8" file "dukedc/music/wrecked.ogg" }
music { id "E3L9" file "dukedc/music/baddude.ogg" }
music { id "E3L10" file "dukedc/music/asecret.ogg" }
music { id "E3L11" file "dukedc/music/roads.ogg" }
music { id "intro" file "dukedc/music/tbss.ogg" }
music { id "E3L1" file "dukedc/music/liberty.ogg" }
music { id "E3L2" file "dukedc/music/samurai.ogg" }
music { id "E3L3" file "dukedc/music/data.ogg" }
music { id "E3L4" file "dukedc/music/night.ogg" }
music { id "E3L5" file "dukedc/music/burning.ogg" }
music { id "E3L6" file "dukedc/music/sneak.ogg" }
music { id "E3L7" file "dukedc/music/sluice.ogg" }
music { id "E3L8" file "dukedc/music/wrecked.ogg" }
music { id "E3L9" file "dukedc/music/baddude.ogg" }
music { id "E3L10" file "dukedc/music/asecret.ogg" }
music { id "E3L11" file "dukedc/music/roads.ogg" }
- Placed the directory dukedc, containing the ogg files in the duke3d subfolder
The result of this attempt was :
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Loading duke3d\dc.defx...
Warning: Failed including dcmusic.def on line duke3d\dc.defx:2
Start user episode: Duke it Out in D.C.
Warning: Failed including dcmusic.def on line duke3d\dc.defx:2
Start user episode: Duke it Out in D.C.
How should I create the def file and where do I need to place the subfolder with the ogg files to have custom music.
The files that I try to load are from http://jamespaddockm...-pack-released/