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SmoothDuke (weapons)

User is offline   Dzierzan 

#1

Hey,

there has been a topic recently about if there's any smooth weapons mod for Duke. Apparently there is not. Since I do like SmoothDoom and I have some experience in sprite editing, I decided to give it a shot. Below you can what I have done so far. The problem is, I have no CON script experience and I still would like to stay away from it, so here's my question, is there anyone here willing cooperate in creating such mod? I'd really appreciate that.

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My goal is to somehow update every weapon with addtional frames and later, I plan to update projectiles as well (perhaps other effects too).
21

User is offline   Radar 

  • King of SOVL

#2

You are doing the Lord's work. Thank you.
1

User is offline   oasiz 

  • Dr. Effector

#3

Smooth kick intensifies
1

#4

so ASMR ;)
0

User is offline   Dzierzan 

#5

No one is interested in doing such mod?

Anyways, here's another (posted in the art stockpile too):

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This post has been edited by Dzierzan: 20 March 2020 - 03:14 PM

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User is offline   Radar 

  • King of SOVL

#6

Smooth upscale pack when? ( ͡° ͜ʖ ͡°)
1

User is offline   Hank 

#7

View PostDzierzan, on 20 March 2020 - 03:14 PM, said:

No one is interested in doing such mod?
cut ...

It's not an absolute. "No one" is a strong term.
Yes, I do not need it. But you gave me the basics on how to animate my own weapons.
Luv - Hank

This post has been edited by Hank: 20 March 2020 - 05:29 PM

0

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#8

I don't think you can add the intermediate frame to the Freezer without adding a fire delay
0

#9

I think the idea of a "SmoothDuke" mod has a lot of potential.
1

User is offline   Dzierzan 

#10

Quote

I don't think you can add the intermediate frame to the Freezer without adding a fire delay


I do know that, however it depends if someone wants to have 1:1 in terms of animation length or be a bit more open and break that rule, so transition between idle and fire for Freezer could be added.
0

User is offline   axl 

#11

Wow, excellent work !
1

User is offline   Dzierzan 

#12

And yet another one:

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This post has been edited by Dzierzan: 21 March 2020 - 04:00 AM

5

User is offline   Jmoc 

#13

This gives me Metal Slug vibes, with smooth firing and explosion animations.
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User is offline   Dzierzan 

#14

View Postoasiz, on 17 March 2020 - 02:55 AM, said:

Smooth kick intensifies


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Something like that works?
6

User is offline   Nuclear3iD 

#15

I really hope somebody steps up to help you with this as smooth doom is a permanent mod in my doom load order and a duke version would be also.
0

User is offline   Dzierzan 

#16

Shake it baby!

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This post has been edited by Dzierzan: 22 March 2020 - 07:27 AM

7

User is online   NightFright 

  • The Truth is in here

#17

I like where this is going.
0

User is offline   Dzierzan 

#18

This one was tricky, but it's done!

Smooth pipe bomb! One frame is taken from Lame Duke (with some extra modifications) and two extra hand sprites are mine (literally).

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Mockup animation:

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8

User is online   NightFright 

  • The Truth is in here

#19

Really impressive. We might get that smooth mod together after all.
0

User is offline   ReaperMan 

#20

View PostDzierzan, on 29 March 2020 - 10:45 AM, said:

... two extra hand sprites are mine (literally).

You have become Duke, also all this is very nice, I hope this all comes together.
2

User is offline   Striker 

  • Auramancer

#21

Implemented the smoothed Mighty Foot animation in StrikerDM, minus the "cocked back" boot frame to keep the flow of the original animation.

Video: https://streamable.com/uokr2

Also, for shits and giggles:
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This post has been edited by Striker: 31 March 2020 - 08:22 PM

4

#22

View PostStriker, on 31 March 2020 - 08:22 PM, said:

Implemented the smoothed Mighty Foot animation in StrikerDM, minus the "cocked back" boot frame to keep the flow of the original animation.

Video: https://streamable.com/uokr2

Also, for shits and giggles:
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after seeing that gif i'm now imagining a leg mod where you would look down and see your legs.
3

User is offline   Dzierzan 

#23

Alright, Shrinker/Expander is done as well

Here's a mockup animation (spritesheets are in the stockpile thread)

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I think I could do WT's Flamethrower too. But first I think I'll jump to Duke Caribbean weapon sprites.
8

User is offline   Dzierzan 

#24

Smooth Caribbean chaingun for you

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Funny how developers of that addon minimalized animations as much as possible.
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User is offline   Dzierzan 

#25

Not something I intended to do in the first place, but here you have it!

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User is online   NightFright 

  • The Truth is in here

#26

You are spitting out smoothed weapons like Borion is doing with voxels. Where have you been hiding all these years, man?

This post has been edited by NightFright: 09 April 2020 - 02:55 PM

2

User is offline   Dzierzan 

#27

Thanks. I've been always around but I've been modding mainly Blood (creating animations, spriting and stuff). I just never thought to do anything for Duke untill now.

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#28

Finally.
0

User is offline   Dzierzan 

#29

I used again my own hand to create two extra frames for this one. This can be used with Trip Mine obviously.

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User is offline   Dzierzan 

#30

Sorry for the double post...

@December Man
Aren't you the person who made Cosmetic Duke mod? Are you maybe interested in putting my work into SmoothDuke mod?
2

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