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[Fixed] (not) truncating a proper 'setgamename' string  "patch attached"

User is offline   LeoD 

  • Duke4.net topic/3513

#1

Trivial: EDuke32 erroneously claims to truncate a 31 byte long setgamename string. It is displayed correctly, though.
Put this at the top of EDUKE.CON or GAME.CON to check. (If you want the time to actually read it, better choose Ion Fury's top level CON.):
setgamename 123456789x123456789y123456789z1

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User is offline   LeoD 

  • Duke4.net topic/3513

#2

Fixed as of r8720.
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