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Flipped HUD models in Polymost

User is offline   LeoD 

  • Duke4.net topic/3513

#1

Reposting here, since I don't consider it an HRP bug:

View PostDarkus, on 16 January 2020 - 12:52 PM, said:

I wanted to play with the HRP using the lastest EDuke32, and I noticed that all of the models in the hud that are flipped are not displayed (devistator, mighty foot).
Tested with polymost, using duke3d_hrp_polymost.def definition file.

Introduced with r7412.

Polymost Renderer / Polymost HRP:
Attached Image: Polymost_PolymostHRP.jpg

Polymost Renderer / Default aka Polymer HRP:
Attached Image: Polymost_DefaultHRP.jpg
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User is offline   LeoD 

  • Duke4.net topic/3513

#2

BUMP

This is serious, guys!

This post has been edited by LeoD: 24 February 2020 - 02:47 AM

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User is offline   TerminX 

  • el fundador

  #3

Is r7412 the actual revision that introduces the problem, or is it just the first synthesis build that has it?
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User is offline   LeoD 

  • Duke4.net topic/3513

#4

View PostTerminX, on 24 February 2020 - 03:34 PM, said:

Is r7412 the actual revision that introduces the problem, or is it just the first synthesis build that has it?
IIRC I bisect-compiled to that revision.

[EDIT:] Yup: eduke32-bisect-7411-7412.7z

This post has been edited by LeoD: 24 February 2020 - 04:56 PM

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