As with Duke Nukem 3D and Blood, here's my ESRGAN-based upscale pack for Powerslave. It is compatible with PCExhumed and should also work with M210's port once it's released. It includes a set of widescreen-compatible sprites by Dzierzan. Enjoy!
https://www.moddb.co...ddons/psupscale
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[RELEASE] Powerslave/Exhumed Upscale Pack
#1 Posted 07 December 2019 - 05:45 AM
#2 Posted 21 March 2020 - 08:58 AM
I've released v1.1 of the upscale pack https://www.moddb.co...pscale-pack-v11
Notable additions to this release
- The HUD elements have been upscaled.
- GDX Mini-HUD has been upscaled. Thanks to Yoswin
- Map screen is upscaled.
- Redbright palette swaps have been added. Your weapon now correctly flashes red while the weapon powerup is active. Mummification missiles are now correctly red.
- Several objects not previously upscaled have been upscaled.
- A BAT file has been added to launch the upscale pack in Raze or PCExhumed.
Notable additions to this release
- The HUD elements have been upscaled.
- GDX Mini-HUD has been upscaled. Thanks to Yoswin
- Map screen is upscaled.
- Redbright palette swaps have been added. Your weapon now correctly flashes red while the weapon powerup is active. Mummification missiles are now correctly red.
- Several objects not previously upscaled have been upscaled.
- A BAT file has been added to launch the upscale pack in Raze or PCExhumed.
#3 Posted 26 August 2020 - 05:20 PM
Just wanted to say your upscale pack looks really good mate. I also use your other upscales so thanks for the hard work dude!
#4 Posted 11 May 2022 - 05:04 AM
I've updated Powerslave Upscale Pack to include upscaled textures https://www.moddb.co...pscale-pack-v12
Here's a sendspace link until moddb authorized the upload https://www.sendspace.com/file/ond1de
Here's a sendspace link until moddb authorized the upload https://www.sendspace.com/file/ond1de
#5 Posted 12 May 2022 - 05:28 AM
Ok, I messed up, if you want to use PCExhumed or Raze you don't have to do anything but if you use GDX you will have to rename psupscalegdx.def to psgdx.def
#7 Posted 11 July 2022 - 08:55 PM
Glad to see that this finally got finished.
Thanks for all the work that you put into it.
Thanks for all the work that you put into it.
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