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Why are we still so interested in DNF?

#31

In one of his interviews Scott mentioned suggesting outsourcing DNF and 3D Realms ceasing internal development entirely.
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#32

View PostCommando Nukem, on 01 January 2020 - 03:16 PM, said:

Were chairs thrown?

Those were the good old days.

View PostCommando Nukem, on 01 January 2020 - 03:16 PM, said:

In your view, what was it?

Not a mystery. Failure to commit to release.
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User is offline   gemeaux333 

#33

https://twitter.com/...856102082048001
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User is offline   Lunick 

#34

It's always the millennials fault
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User is offline   Tea Monster 

  • Polymancer

#35

Notice he's blamed millennials for not accepting a game that boomers didn't release for over a decade because they were too busy playing Wow.
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User is offline   necroslut 

#36

He's not wrong though, if you remember the reviews.
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User is offline   Borion 

#37

View PostTea Monster, on 27 April 2020 - 10:50 PM, said:

Notice he's blamed millennials for not accepting a game that boomers didn't release for over a decade because they were too busy playing Wow.

His argumentation is one of the most stupid things I've read in a long time. It is on flat-earthers level of reality denial.
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User is offline   gemeaux333 

#38

This is what I always say : if you want relevant reviews/comments/etc on any product/fact/etc... only ask the aimed public, never those who should definitly have no say in the matter !

This post has been edited by gemeaux333: 28 April 2020 - 08:37 AM

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User is offline   Jimmy 

  • Let's go Brandon!

#39

View Postnecroslut, on 27 April 2020 - 11:33 PM, said:

He's not wrong though, if you remember the reviews.

He is wrong to think that's why the game tanked though. This isn't the first time I've seen him say something like that.

Good reviews can't save a bad game. DNF may have gotten bad reviews from people who "couldn't remember where Duke came from", but unfortunately for JSJ's ego people who could remember where Duke came from gave it even worse reviews.

This post has been edited by MARTYR: 21 May 2020 - 11:45 AM

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#40

Maybe, just maybe, the bad reviews come from the fact that the game was a piece of shit?, nah, just blame millennials.

remember this?

Duke Nukem Forever wasn't reviewed fairly

This post has been edited by Lazy Dog: 24 May 2020 - 09:38 AM

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User is offline   ck3D 

#41

View PostLazy Dog, on 24 May 2020 - 09:21 AM, said:

Maybe, just maybe, the bad reviews come from the fact that the game was a piece of shit?, nah, just blame millennials.


I mean the video game industry is one more corrupted field where journalists occasionally get sacked for doing their job with honesty if that compromises the wrong person's business, so I wouldn't be too surprised. Shooting the messenger is always a regrettable, but sadly common practice used to discredit what's left of sincerity in a world so obsessed with numbers so that in the end, only numbers are left. There are popular videos on YouTube that expose a certain console manufacturer's ties with the local mafia that would indulge in kidnapping people's relatives; blaming the bad press on the reviewer isn't the most shady nor the most exceptional reaction from companies out there.

(and of course hot hashtags such as #millenials are so convenient to drop when it comes to redirecting hate towards a particular entity or group that's totally external)

This post has been edited by ck3D: 24 May 2020 - 09:46 AM

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User is offline   gemeaux333 

#42

John St John have worked in the media domain for decades, according to him you have no issues with them if you are honest and never lie
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User is offline   necroslut 

#43

View PostMARTYR, on 21 May 2020 - 11:44 AM, said:

He is wrong to think that's why the game tanked though. This isn't the first time I've seen him say something like that.

Good reviews can't save a bad game. DNF may have gotten bad reviews from people who "couldn't remember where Duke came from", but unfortunately for JSJ's ego people who could remember where Duke came from gave it even worse reviews.

Sure, but the thing is a lot of reviewers (the vast majority, it seemed) slammed it for all the wrong reasons, and if there was any praise it was also for the wrong reasons. A pretty common sentiment in reviews was "It's a solid follow-up to Duke 3D, but that's not a thing we need today. Also the graphics are bad." That goes for both mainstream magazines and YouTube "alt-reviewers".

This post has been edited by necroslut: 26 May 2020 - 06:56 AM

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User is offline   Radar 

  • King of SOVL

#44

View Postnecroslut, on 26 May 2020 - 06:55 AM, said:

A pretty common sentiment in reviews was "It's a solid follow-up to Duke 3D, but that's not a thing we need today.


Posted Image
1

User is offline   Jimmy 

  • Let's go Brandon!

#45

View Postnecroslut, on 26 May 2020 - 06:55 AM, said:

Sure, but the thing is a lot of reviewers (the vast majority, it seemed) slammed it for all the wrong reasons, and if there was any praise it was also for the wrong reasons. A pretty common sentiment in reviews was "It's a solid follow-up to Duke 3D, but that's not a thing we need today. Also the graphics are bad." That goes for both mainstream magazines and YouTube "alt-reviewers".

How is that any different than what I said?
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User is offline   ck3D 

#46

Honestly the blame on 'PC culture' or whatever mental construction is hip nowadays only appears like an obvious cope out from the IP owners for not having bothered to update the character since, say, the console games, to me. If you look at Duke's timeline, there was a progression in his character from the generic military dude in the first games to something more modern and embracing of the times in Duke 3D with all the fresh cinematic aspect and the then current pop culture references, forming the apex of a Duke universe that was (arguably) successfully updated for a bit (e.g. the Titanic level in Zero Hour) for as long as the franchise wasn't slept on, as though to ensure the tone and main character would at least try to stay up to date with our realities. Then it seems like out of the blue, the character was cryogenized for over a decade as everyone became focused on just getting DNF as an individual game out of the door and completely neglected to think of an evolution for Duke, instead relying on vulgarity and classic antics that were ready to be shipped as soon as the game would be ready to drop.

Of course there are always some extreme cases but in general, I wouldn't say the problem when it comes to nowadays' audience being lukewarm to Duke's current image has to do with said audience moreso than it has to do with the IP owners who didn't know any better for one of the most awaited games ever than to pull a mummy out of its sarcophagus and give it some quick make-up based on instructional videos from YouTube vloggers. There are modern works out there that do successfully pull off the blunt nihilist as a bleak social critique shtick with both provocation and critical acclaim regardless of the people's possible political inclinations, individual beliefs and personal backgrounds, just like Duke 3D did at the time (yes it was controversial so to speak, but in the end the game still made the rounds). Attributing the relative failure of the character to politics is just an excuse for having forgotten to make sure it kept raising the right questions, in reality some people were already getting upset over boob-shaped pixels back in 1996, so here nothing has changed but the emphasis being put on that crowd to distract from how what we now have is a mere Holo-Duke - the charger of which has been lost for who knows how many years.
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User is offline   gemeaux333 

#47

https://scontent-cdg...cef&oe=5EF3BE9F
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User is offline   Radar 

  • King of SOVL

#48

DNF failed because it was a bad game, not because of PC culture. But game urinalists don't know the difference.
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