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A couple of years ago I remade a game called Iron Helix in Unity, to learn Unity(when you get to 9:15 skip to 10:45).
The game was like Myst, basically the whole game was movies(including movement). The movie format Iron Helix used was a undocumented format from Windows 3.1, so I had to reverse engineer the movie format. After doing that, implementing the logic was really straight forward.
I won't be releasing the project due to copyright issues, but it plays the "easy" run through from start to finish.
The game was like Myst, basically the whole game was movies(including movement). The movie format Iron Helix used was a undocumented format from Windows 3.1, so I had to reverse engineer the movie format. After doing that, implementing the logic was really straight forward.
I won't be releasing the project due to copyright issues, but it plays the "easy" run through from start to finish.