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Iron Helix in Unity

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A couple of years ago I remade a game called Iron Helix in Unity, to learn Unity(when you get to 9:15 skip to 10:45).

The game was like Myst, basically the whole game was movies(including movement). The movie format Iron Helix used was a undocumented format from Windows 3.1, so I had to reverse engineer the movie format. After doing that, implementing the logic was really straight forward.

I won't be releasing the project due to copyright issues, but it plays the "easy" run through from start to finish.



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