Who was the guy doing the Star Trek Voyager mod?
#1 Posted 05 June 2009 - 01:51 AM
Any way if you're out there I have some models you may be interested in...
1) Batleth
2) Hypospay
3) Phaser rifle
4) Type 2 phaser
5) Isometric disintegrater
6) Medkit
7) Standard tricorder
These were made for a Star Trek mod that never really got off the ground, I may revive it one day but at the moment they are on my hard drive "gathering dust" so if you can put them to good use let me know and I'll upload them.
Also if you would like any more models made I'd be happy to do so.
#2 Posted 05 June 2009 - 02:01 AM
This post has been edited by supergoofy: 05 June 2009 - 02:17 AM
#3 Posted 05 June 2009 - 04:51 AM
And from the screen shots looks like wepons etc have been covered, oh well, if anyone else would like to use them let me know.
#6 Posted 06 June 2009 - 05:08 PM
#7 Posted 07 June 2009 - 07:03 AM
diehard, on Jun 5 2009, 04:58 PM, said:
Yes they are all made by me, I have also built the "player" models for type 2 phaser and tricorder which I forgot to include
supergoofy, on Jun 5 2009, 04:43 PM, said:
I have e-mailed sobek now, thanks
This post has been edited by XenoMatriX: 07 June 2009 - 07:49 AM
#8 Posted 08 June 2009 - 11:02 PM
I haven't seen any emails, but that's OK. At the moment, I've got a few maps other than those based on Voyager coming along nicely, including some planetside levels and another set aboard a different vessel. Once I've got these in a fairly good condition, I'll be throwing up some more screenshots.
I do have most weapon models in place, but I honestly hate the phaser rifle I'm using at the moment, and due to it being so (surprisingly) difficult to find Phaser / Phaser Rifle models, have even been considering creating my own from scratch. However, those you have there are really nice. So much so, I thought they were from Elite Force 2or something! I'd definitely love to grab those off you if that's OK
This post has been edited by Sobek: 08 June 2009 - 11:07 PM
#9 Posted 09 June 2009 - 09:00 AM
Sobek, on Jun 9 2009, 08:02 AM, said:
Ok, I'll upload them over the next few days (I don't have internet access at home, because I've just moved so I have to get my fix at my friends house)
#10 Posted 14 June 2009 - 01:44 PM
This post has been edited by WedgeBob: 14 June 2009 - 01:46 PM
#11 Posted 14 June 2009 - 01:51 PM
WedgeBob, on Jun 14 2009, 02:44 PM, said:
Here I made a pack for Borg Nukem:
http://www.mediafire...php?mjz25lndeu5
play with: eduke32 -gborg3d.grp -xgame.con
HRP is not compatible, unless you make changes to HRP specific for Borg Nukem.
This post has been edited by supergoofy: 14 June 2009 - 01:53 PM
#12 Posted 14 June 2009 - 02:46 PM
WedgeBob, on Jun 14 2009, 05:44 PM, said:
Are you kidding me? Borg Nukem hasn't been updating in YEARS, and most of the devs aren't around or post sparsely.
#13 Posted 15 June 2009 - 11:18 PM
Sorry, I havn't forgot about you, my friend should be uploading the models tonight so I can hopefully post a link for you tommorrow.
(still no internet at home, won't be installed until the 26th )
This post has been edited by XenoMatriX: 15 June 2009 - 11:21 PM
#14 Posted 16 June 2009 - 04:55 PM
Whenever you can, that's fine.
#15 Posted 18 June 2009 - 12:10 PM
This post has been edited by WedgeBob: 18 June 2009 - 12:12 PM
#16 Posted 18 June 2009 - 03:34 PM
I absolutely loved Enterprise though. And if I hadn't started working on this Voyager mod, you could be damned sure that's what I would have done (heck, it'd be a whole lot easier that's for sure!). The 'Enterprise' Enterprise has far more simplistic designs throughout, which actually suit Mapster mapping very well. Octagons and squares are the order of the day!
This post has been edited by Sobek: 18 June 2009 - 03:37 PM
#17 Posted 18 June 2009 - 03:45 PM
#18 Posted 19 June 2009 - 07:27 AM
WedgeBob, on Jun 18 2009, 04:45 PM, said:
The new Star Trek movie is excellent and has resurrected the franchise. It did so well that it is still playing in a lot of theaters -- in fact I saw it in one last week. I grew up watching reruns of the classic Star Trek on TV before any of the newer series were made, so if I were making a mod I would base it on the classic series, or on the reboot (which has the same characters).
#19 Posted 19 June 2009 - 08:34 AM
DeeperThought, on Jun 20 2009, 03:27 AM, said:
http://www.youtube.c...h?v=jnMSXenjycM
http://www.youtube.c...h?v=Gs33sTLGOIg
lol, I just had to.
#20 Posted 19 June 2009 - 09:28 AM
The Commander, on Jun 19 2009, 09:34 AM, said:
Some fans misunderstand the alternative universe metaphysics. The original timeline was not erased. All possible timelines coexist as different alternative universes. The rebooted franchise will explore a different universe, but the old one is still as real as it was before. There is, for example, a universe (and infinite variations on it) where old Spock succeeds and Nero never goes back in time.
#21 Posted 19 June 2009 - 05:15 PM
This post has been edited by WedgeBob: 19 June 2009 - 05:20 PM
#22 Posted 28 June 2009 - 05:39 AM
I've finally got the internet back!
Here is a link to the models:
Star Trek Models
I have included a few others that you might find useful (not my own though).
If you need a "player" model for the phaser rifle I can work on that too.
This post has been edited by XenoMatriX: 28 June 2009 - 05:41 AM
#23 Posted 28 June 2009 - 08:15 AM
DeeperThought, on Jun 19 2009, 11:27 AM, said:
Well, so did I, I was watching reruns of TOS and TAS when we first got cable back in the '80s, as well as the first few seaons of TNG first-run. However, Enterprise was the prequel to Kirk's days, don't forget...and they had a lot more fights with various species on that one. Most notably, the Xindi was certainly one of the biggest wars ever fought in any Trek variant. I'm probably looking to possibly do a mod based on Captain Archer's biggest adventures (which requires very little modding, since most of the aliens that Duke fights are very similar to the Xindi, btw). That could be a little easier to do for now, and maybe Sobek may have a few tricks up his sleeve for a Xindi episode.
This post has been edited by WedgeBob: 28 June 2009 - 08:17 AM
#24 Posted 28 June 2009 - 07:37 PM
XenoMatriX, on Jun 29 2009, 12:09 AM, said:
I've finally got the internet back!
Here is a link to the models:
Star Trek Models
I have included a few others that you might find useful (not my own though).
If you need a "player" model for the phaser rifle I can work on that too.
Thanks a lot for that... Lots of great models there. And thanks for the additional ships and such. At the very least, even if I don't use those there's still a bevy of textures that can be used elsewhere.
WedgeBob, on Jun 29 2009, 02:45 AM, said:
Wha...me? Your mod, your ideas!
Truthfully, I'd probably end up with too many things that I'd want to do with relation to the Xindi that I'd never get finished. Now the Suliban, oh yes you could have some real fun with them. I could imagine something like the DukePlus "Only visible with Night Vision" system... Could create some serious scares with those stealthy buggers.
#25 Posted 12 March 2011 - 04:12 AM
Sobek, on Jun 29 2009, 04:37 AM, said:
Just wondering, is this project still alive? Looks very sweet!