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List of original Blood voxels needed

User is offline   Borion 

#1

Does anyone have a complete list of original voxels from Blood?

I'm not asking for general answer like "all pickups & some props" :P I looked on the internet and tried looking into game files, but had no success.
Precise list of all original models would be appreciated!

By the way, maybe someone reading this has experience with Shadow Warrior mapping. Hendrix needs a basic one-room map with all original voxel models for dev purposes.
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User is offline   fgsfds 

#2

You just need a list of all the original voxels or their corresponding tiles too?

These voxels are actually used in the game:

voxel "ARMOR0.kvx" { tile 2628 }
voxel "ARMOR1.kvx" { tile 2578 }
voxel "ARMOR2.kvx" { tile 2586 }
voxel "ARMOR3.kvx" { tile 2602 }
voxel "ARMOR4.kvx" { tile 2594 }
voxel "SLICER.kvx" { tile 916 }
voxel "SIDEBARL.kvx" { tile 3490 }
voxel "KEY1.kvx" { tile 2552 }
voxel "KEY2.kvx" { tile 2553 }
voxel "KEY3.kvx" { tile 2554 }
voxel "KEY4.kvx" { tile 2555 }
voxel "KEY5.kvx" { tile 2556 }
voxel "KEY6.kvx" { tile 2557 }
voxel "CHAIR1.kvx" { tile 758 }
voxel "MEDBAG.kvx" { tile 519 }
voxel "TNTBOX.kvx" { tile 809 }
voxel "SHELLBOX.kvx" { tile 812 }
voxel "FLARES.kvx" { tile 816 }
voxel "FLARESB.kvx" { tile 819 }
voxel "BULLETS.kvx" { tile 814 }
voxel "BULLETAP.kvx" { tile 815 }
voxel "INVULN.kvx" { tile 825 }
voxel "CBALL.kvx" { tile 760 }
voxel "TNTBUNDL.kvx" { tile 589 }
voxel "TOMYDRUM.kvx" { tile 817 }
voxel "BARREL.kvx" { tile 925 }
voxel "TNTBARL.kvx" { tile 907 }
voxel "SHROOM1.kvx" { tile 840 }
voxel "SHROOM2.kvx" { tile 841 }
voxel "SHROOM3.kvx" { tile 842 }
voxel "SHROOM4.kvx" { tile 843 }
voxel "WOODBEAM.kvx" { tile 1142 }
voxel "FLAREGUN.kvx" { tile 524 }
voxel "TNTPROX.kvx" { tile 811 }
voxel "CATSEYE.kvx" { tile 839 }
voxel "SPRAYCAN.kvx" { tile 618 }
voxel "BOOK1.kvx" { tile 518 }
voxel "BOOK2.kvx" { tile 598 }
voxel "TOMBSTN1.kvx" { tile 678 }
voxel "TOMBSTN2.kvx" { tile 703 }
voxel "TOMBSTN3.kvx" { tile 701 }
voxel "TOMMYGUN.kvx" { tile 558 }
voxel "BOX1.kvx" { tile 523 }
voxel "BOX2.kvx" { tile 522 }
voxel "TOMBSTN4.kvx" { tile 706 }
voxel "TOMBSTN5.kvx" { tile 705 }
voxel "SHOTGUN.kvx" { tile 559 }
voxel "SPEARGUN.kvx" { tile 539 }
voxel "DARKGUN.kvx" { tile 526 }
voxel "VOODOO.kvx" { tile 525 }
voxel "HELLSTAF.kvx" { tile 800 }
voxel "GASCAN.kvx" { tile 801 }
voxel "TOMBSTN6.kvx" { tile 704 }
voxel "TOMBSTN7.kvx" { tile 1159 }
voxel "TOMBSTN8.kvx" { tile 700 }
voxel "REMOTE.kvx" { tile 810 }
voxel "AKIMBO.kvx" { tile 829 }



There are several usused models too, like bottles.

This post has been edited by fgsfds: 17 June 2019 - 12:41 PM

2

User is offline   Borion 

#3

This is exactly what I was asking for Fgsfds, thank You!

View Postfgsfds, on 17 June 2019 - 12:04 PM, said:

You just need a list of all the original voxels or their corresponding tiles too?

These voxels are actually used in the game:

voxel "ARMOR0.kvx" { tile 2628 }
voxel "ARMOR1.kvx" { tile 2578 }
voxel "ARMOR2.kvx" { tile 2586 }
voxel "ARMOR3.kvx" { tile 2602 }
voxel "ARMOR4.kvx" { tile 2594 }
voxel "SLICER.kvx" { tile 916 }
voxel "SIDEBARL.kvx" { tile 3490 }
voxel "KEY1.kvx" { tile 2552 }
voxel "KEY2.kvx" { tile 2553 }
voxel "KEY3.kvx" { tile 2554 }
voxel "KEY4.kvx" { tile 2555 }
voxel "KEY5.kvx" { tile 2556 }
voxel "KEY6.kvx" { tile 2557 }
voxel "CHAIR1.kvx" { tile 758 }
voxel "MEDBAG.kvx" { tile 519 }
voxel "TNTBOX.kvx" { tile 809 }
voxel "SHELLBOX.kvx" { tile 812 }
voxel "FLARES.kvx" { tile 816 }
voxel "FLARESB.kvx" { tile 819 }
voxel "BULLETS.kvx" { tile 814 }
voxel "BULLETAP.kvx" { tile 815 }
voxel "INVULN.kvx" { tile 825 }
voxel "CBALL.kvx" { tile 760 }
voxel "TNTBUNDL.kvx" { tile 589 }
voxel "TOMYDRUM.kvx" { tile 817 }
voxel "BARREL.kvx" { tile 925 }
voxel "TNTBARL.kvx" { tile 907 }
voxel "SHROOM1.kvx" { tile 840 }
voxel "SHROOM2.kvx" { tile 841 }
voxel "SHROOM3.kvx" { tile 842 }
voxel "SHROOM4.kvx" { tile 843 }
voxel "WOODBEAM.kvx" { tile 1142 }
voxel "FLAREGUN.kvx" { tile 524 }
voxel "TNTPROX.kvx" { tile 811 }
voxel "CATSEYE.kvx" { tile 839 }
voxel "SPRAYCAN.kvx" { tile 618 }
voxel "BOOK1.kvx" { tile 518 }
voxel "BOOK2.kvx" { tile 598 }
voxel "TOMBSTN1.kvx" { tile 678 }
voxel "TOMBSTN2.kvx" { tile 703 }
voxel "TOMBSTN3.kvx" { tile 701 }
voxel "TOMMYGUN.kvx" { tile 558 }
voxel "BOX1.kvx" { tile 523 }
voxel "BOX2.kvx" { tile 522 }
voxel "TOMBSTN4.kvx" { tile 706 }
voxel "TOMBSTN5.kvx" { tile 705 }
voxel "SHOTGUN.kvx" { tile 559 }
voxel "SPEARGUN.kvx" { tile 539 }
voxel "DARKGUN.kvx" { tile 526 }
voxel "VOODOO.kvx" { tile 525 }
voxel "HELLSTAF.kvx" { tile 800 }
voxel "GASCAN.kvx" { tile 801 }
voxel "TOMBSTN6.kvx" { tile 704 }
voxel "TOMBSTN7.kvx" { tile 1159 }
voxel "TOMBSTN8.kvx" { tile 700 }
voxel "REMOTE.kvx" { tile 810 }
voxel "AKIMBO.kvx" { tile 829 }



There are several usused models too, like bottles.

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User is offline   Hendricks266 

  • Weaponized Autism

  #4

View Postfgsfds, on 17 June 2019 - 12:04 PM, said:

You just need a list of all the original voxels or their corresponding tiles too?

How can this list be determined from Blood's original game data? For example, SW has SWVOXFIL.TXT in SW.GRP.

The purpose of this list is to create unit tests for every original Build game voxel so we can be sure all renderers display them in an accurate manner with regard to size, position, etc.
0

User is offline   fgsfds 

#5

I think first you need to find ID a kvx file has in VOXEL.DAT, then find picnum with the same ID in one of the ART files. Or vice versa.

Here's a list of all voxels with their ids/picnums http://www.baitd.blo...ages/KVX_ID.htm

This post has been edited by fgsfds: 18 June 2019 - 02:12 AM

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