Good evening!
I would like to know if anyone here has already coded the new monsters of the GBA version?
What I would like to add in my pack.
I've already found all the textures in the game, but I'd just like to find CON files for coding and all sounds.
Thank you
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News monsters for ADN
#1 Posted 04 January 2019 - 11:29 AM
This post has been edited by Firefly_Trooper: 04 January 2019 - 12:27 PM
#2 Posted 05 January 2019 - 08:51 AM
I recall Trooper Dan implemented a couple of the Advance bosses. I think it's on his YouTube channel.
#3 Posted 06 January 2019 - 03:31 PM
Cool! Groovy! Come get some!
Trooper Dan!!! I guess you've seen this thread before Did you manage to code all the new monsters of the GBA version?
I abandoned the textures of the Tiger Game.com version, because the tiles are incomplete and therefore unusable. I will spend time for Duke64 and DNA.
Trooper Dan!!! I guess you've seen this thread before Did you manage to code all the new monsters of the GBA version?
I abandoned the textures of the Tiger Game.com version, because the tiles are incomplete and therefore unusable. I will spend time for Duke64 and DNA.
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