I have this problem with the mod,whenever i fire a weapon the screen flashes in a line on the monitor.With the shotgun its more than once.If anybody could help me on how to turn this off i would be very thankful.
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Duke Nukem Forever 2013 screen flashing when firing.
#1 Posted 30 December 2018 - 05:43 AM
#2 Posted 30 December 2018 - 06:49 AM
Without seeing the issue in a pic or video its not clear what the fix might be. If its related to the weapon flash:
See if turning off vsync from the menu helps. If not, the flash can be disabled from con code. I pasted this at the end of my GAME.CON file to disable the flash from some weapon firing.
See if turning off vsync from the menu helps. If not, the flash can be disabled from con code. I pasted this at the end of my GAME.CON file to disable the flash from some weapon firing.
// NO WEAPON FLASH WHEN FIRING FOR PISTOL SHOTGUN CHAINGUN gamevar temp 0 0 onevent EVENT_RESETWEAPONS setvarvar temp WEAPON1_FLAGS orvar temp 256 setvarvar WEAPON1_FLAGS temp setvarvar temp WEAPON2_FLAGS orvar temp 256 setvarvar WEAPON2_FLAGS temp setvarvar temp WEAPON3_FLAGS orvar temp 256 setvarvar WEAPON3_FLAGS temp endevent
This post has been edited by Mark: 30 December 2018 - 07:43 AM
#3 Posted 30 December 2018 - 02:40 PM
How about if we start by asking whether this problem exists when playing vanilla Duke 3D. Does it?
Also, we need to know which version of the Eduke32.exe is being used. If you are using the one that came with the DNF download, a more recent one, etc.
Also, we need to know which version of the Eduke32.exe is being used. If you are using the one that came with the DNF download, a more recent one, etc.
#6 Posted 01 January 2019 - 01:13 PM
Man, on 01 January 2019 - 04:40 AM, said:
I'm using the one that came with the mod.
You could try using a more recent binary: https://dukeworld.co...ke32/synthesis/
Be warned that other bugs could potentially result from that, so be prepared to go back to the original binary.
#7 Posted 01 January 2019 - 03:27 PM
Legacy Police to the rescue.
We haven´t heard of that issue in all the time DNF2013 existed. I´m inclined to believe it´s not related to the Eduke32 version, unless some compatibility mismatch exists between it and your system. If using a recent Eduke32 doesn´t fix the issue you should go back to the original one.
Had turning off/on vsync any effect?
We haven´t heard of that issue in all the time DNF2013 existed. I´m inclined to believe it´s not related to the Eduke32 version, unless some compatibility mismatch exists between it and your system. If using a recent Eduke32 doesn´t fix the issue you should go back to the original one.
Had turning off/on vsync any effect?
#8 Posted 23 March 2019 - 12:59 PM
Gambini, on 01 January 2019 - 03:27 PM, said:
Legacy Police to the rescue.
We haven´t heard of that issue in all the time DNF2013 existed. I´m inclined to believe it´s not related to the Eduke32 version, unless some compatibility mismatch exists between it and your system. If using a recent Eduke32 doesn´t fix the issue you should go back to the original one.
Had turning off/on vsync any effect?
We haven´t heard of that issue in all the time DNF2013 existed. I´m inclined to believe it´s not related to the Eduke32 version, unless some compatibility mismatch exists between it and your system. If using a recent Eduke32 doesn´t fix the issue you should go back to the original one.
Had turning off/on vsync any effect?
yes it solved my problem thank you!
#9 Posted 31 March 2019 - 03:08 PM
Gambini, on 01 January 2019 - 03:27 PM, said:
Legacy Police to the rescue.
We haven´t heard of that issue in all the time DNF2013 existed. I´m inclined to believe it´s not related to the Eduke32 version, unless some compatibility mismatch exists between it and your system. If using a recent Eduke32 doesn´t fix the issue you should go back to the original one.
Had turning off/on vsync any effect?
We haven´t heard of that issue in all the time DNF2013 existed. I´m inclined to believe it´s not related to the Eduke32 version, unless some compatibility mismatch exists between it and your system. If using a recent Eduke32 doesn´t fix the issue you should go back to the original one.
Had turning off/on vsync any effect?
Dear Gambini
Will the newest voxels of Reaperman´s voxel pack be added to DNF?
Thanks
#10 Posted 21 May 2019 - 03:16 PM
mxrtxn, on 31 March 2019 - 03:08 PM, said:
Dear Gambini
Will the newest voxels of Reaperman´s voxel pack be added to DNF?
Thanks
Will the newest voxels of Reaperman´s voxel pack be added to DNF?
Thanks
Didn´t notice this.
Sure thing man! Not all of them because there are a couple of small ones that i prefer to be sprites (like bottles for example). But most. Keep up the good work!
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