I haven't been playing BloodGDX for a while and by booting it up now I experience an issue I didn't seem to notice before. Everytime a new sprite is shown onscreen, the game stutters for half a second. For example in E1M1 when opening the first door to the zombies in their graves for the first time. It doesn't occur in RedneckGDX so maybe it has something to do with my settings?
