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are ken silverman's test maps in eduke32?

User is offline   pacman 

  • 8

#1

Im playing some duke again after a while and when I select "user map" in the menu, in path: / I see the usual e1l1, e1l2... etc maps of the 4 episodes, but there's also:

ascboard.map
boards.map
evilal.map
kensig.map
nsnoal.map
nukeland.map

uppon further research i found this: http://www.r-t-c-m.c.../build-ken.html

so my question is, where are these maps located? I have searched on my duke folders and on my steam folder and they aren't anywhere to be found

btw the maps are a mess because the textures are missing.

This post has been edited by pacman: 30 October 2018 - 10:56 AM

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User is offline   TerminX 

  • el fundador
  • 5,419

  #2

They aren't in EDuke32, but I think they were accidentally shipped with Duke Nukem 3D: Megaton Edition. Is that the copy of Duke you have installed?

EDuke32 wiki svn builds bugs
Join us in #eduke32 on irc.freenode.net!
0

User is offline   Tekedon 

  • 46

#3

View PostTerminX, on 30 October 2018 - 11:06 AM, said:

They aren't in EDuke32, but I think they were accidentally shipped with Duke Nukem 3D: Megaton Edition. Is that the copy of Duke you have installed?


I have Megaton Edition but I don't have all of those maps.
0

User is offline   TerminX 

  • el fundador
  • 5,419

  #4

View PostTekedon, on 30 October 2018 - 12:00 PM, said:

I have Megaton Edition but I don't have all of those maps.

They seem to be in the "gameroot" directory of my Megaton installation.

EDuke32 wiki svn builds bugs
Join us in #eduke32 on irc.freenode.net!
2

User is offline   pacman 

  • 8

#5

View PostTerminX, on 30 October 2018 - 11:06 AM, said:

They aren't in EDuke32, but I think they were accidentally shipped with Duke Nukem 3D: Megaton Edition. Is that the copy of Duke you have installed?


Yeah I have Megaton edition still installed, must be that. Why do textures don't work? I would like to check these maps out properly.

This post has been edited by pacman: 31 October 2018 - 04:15 AM

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User is offline   Phredreeke 

  • 214

#6

Because the maps weren't made for Duke3D :P
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