OK, how much do you *really* remember about Duke3D? "Noooooo"
#31 Posted 16 July 2018 - 06:26 PM
#32 Posted 18 July 2018 - 11:11 AM
#33 Posted 20 July 2018 - 11:12 PM
Nancsi, on 13 July 2018 - 12:19 PM, said:
1. Where can you find the Shrinker in Warp Factor?
2. What is the name of the sector effector that was used for the pigcop infight sounds in Pigsty?
3. Which level gives you the message "C'mon, quit cheating"?
4. Which is the only official level that use the Floorflame sprite?
5. Which staff member's picture can be seen above Faces of Death's blue keycard?
6. Which level in episode 3 didn't have a preset chaingun cannon (due to tagging error)?
7. How many dead Pigcop sprites are found in episode 2?
8. How many Sentry Drones are found in episode 4 (on the highest skill setting)?
9. Which is the only official level that use both Reconcars and Two Way Trains?
10. Which ambient sound can be heard in Hollywood Holocaust but never after that?
11. Which two levels have the one liner "This really pisses me off"?
12. Which is the only official level prior to episode 5 that use fake doors (no area behind)?
13. What is the name of the city where the "Nuclear Waste Disposal Unit" can be found?
14. What is the name of High Times' coffee shop?
15. Which weapon can be found first in episode 3 (not including Pistol)?
16. Which is the only Levelord-based level where the SVYT sign was replaced with SUYT?
17. How many official levels use the rotate rise bridge with actual rotation?
18. What is the name of the sector effector that is used for Duke Tag counter?
19. Which shareware level's music starts in the middle (compared to the shareware version)?
20. Where can you actually hear the ship horn sound in Derelict?
OK suckers, I'm disappointed in you all to not be autistic enough and didn't pass the test. So here are the answers in spoilers. Congrats to Ninety-Six to suck less than others in the test!
#34 Posted 20 July 2018 - 11:57 PM
Nancsi, on 20 July 2018 - 11:12 PM, said:
I still have no idea what this is.
Nancsi, on 20 July 2018 - 11:12 PM, said:
Yep, gonna kick myself. Damnit, why didn't I think about immediate sounds...
This post has been edited by Ninety-Six: 20 July 2018 - 11:58 PM
#35 Posted 21 July 2018 - 05:47 AM
Nancsi, on 13 July 2018 - 12:19 PM, said:
Yeah... obviously haven't recalled this one.
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Yeah, been *totally* wrong about this one...
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This post has been edited by NY00123: 21 July 2018 - 05:50 AM
#36 Posted 21 July 2018 - 10:08 AM
As for the fake doors, you're partly right NV, although I didn't consider these doors totally fake because they have their own sectors, and they make sense more than just a sprite decoration what we seen in
As for the bell ring, I think they are used pretty badly in Derelict. I mean why we hear them far from the ship, but never in the ship?
This post has been edited by Nancsi: 21 July 2018 - 10:10 AM
#37 Posted 21 July 2018 - 11:14 AM
Nancsi, on 21 July 2018 - 10:08 AM, said:
Ah, okay. Those things. Yeah I remember seeing a few of them before in old maps. I think I was even surprised when I saw them used in that level.
#38 Posted 21 July 2018 - 11:46 AM
Nancsi, on 21 July 2018 - 10:08 AM, said:
Oh, you mean the flame jet trap that was borrowed from Rise of the Triad?
#39 Posted 21 July 2018 - 02:18 PM
#40 Posted 22 July 2018 - 10:25 PM
This post has been edited by Nancsi: 22 July 2018 - 10:25 PM
#41 Posted 23 July 2018 - 09:38 AM
This post has been edited by Ninety-Six: 23 July 2018 - 09:39 AM
#43 Posted 24 July 2018 - 08:27 AM
Ninety-Six, on 23 July 2018 - 09:38 AM, said:
Blood's brownish palette is definitely its biggest problem IMHO.